AMD RDNA 4 GPUs are anticipated to have a brand new and advanced Ray Tracing engine for Radeon RX 8000 & Sony PS5 Professional. AMD’s Radeon RX 8000 & Sony PS5 Professional To Receive advantages From The Enhanced Ray Tracing Engine On The AMD RDNA 4 GPU Structure Up to now, it used to be reported that AMD’s RDNA 4 GPUs will characteristic important adjustments inside of its Ray Tracing engine. Those further RT blocks have been meant to be incorporated within the GPUs that might proceed to energy the Radeon RX 8000 and Sony PS5 Professional graphics playing cards, either one of that are anticipated to release subsequent yr. See extra One of the most new RT options are coming with gfx12/RDNA4. Maximum if now not all of those will have to be in PS5 Professional as smartly 🙂 %.twitter.com/AO5HaxJlMK — Kepler (@Kepler_L2) July 21, 2024 Now, @Kepler_L2 has shared extra details about those ray tracing improvements coming to RDNA 4. Those updates come with the next : Double Ray Tracing Intersect Engine RT Example Node Change into 64B RT Node Ray Tracing Tri-Pair Optimization Alternate the saved barycentric flags to cut back the visibility of BVH Footprint Development RT toughen for OBB and Example Node Intersection AMD has been in development. within the combat towards NVIDIA who’re a technology forward of them with regards to ray tracing toughen. Even though the primary technology of ray tracing toughen got here to AMD in 2020 with the semblance of the RDNA 2 graphics circle of relatives (Radeon RX 6000), NVIDIA used to be introduced again in 2018 with its Turing line (GeForce RTX 20). Even though they introduced a yr after NVIDIA, the RDNA 2 GPUs disappeared in entrance of the Turing GPUs and had an overly tough time competing with the Ampere (GeForce RTX 30) line. With the newest Ada GPUs (GeForce RTX 40), NVIDIA continues to be forward of the newest AMD Radeon RX 7000 (RDNA 4). With those new updates coming to RDNA 4 GPUs, AMD will have a formidable providing relating to Ray Tracing efficiency. Earlier rumors have additionally mentioned that the Sony PS5 Professional will benefit from those Ray Tracing improvements because the console marketplace is in a heated combat with the likes of Microsoft and Sony combating for the most productive {hardware} efficiency & functions that every of them provides. will have to give. Sony’s PS5 console will use RDNA GPU with RDNA 4 GPU options as BVH8 traversal whilst RDNA 2 and RDNA 3 GPUs lately toughen BVH4 traversal.
In line with fresh studies, AMD’s RDNA 4 GPUs are anticipated to seem in early 2025 with the Radeon RX 8000 graphics playing cards. This present day, we most effective know of 2 chips in manufacturing, Navi 48 and Navi 44, either one of that have been referred to a number of instances as GFX1201 & GFX1200. If the 2025 free up dates are true, it’s going to be some time sooner than AMD brings those GPUs to marketplace. AMD RDNA Generational GPU Lineup Radeon LineupRadeon RX 5000Radeon RX 6000Radeon RX 7000Radeon RX 8000 GPU ArchitectureRDNA 1RDNA 2RDNA 3 / RDNA 2RDNA 4 Procedure Node7nm7nm5nm/3nm5nm/3nm5nm? GPU FamilyNavi 1XNavi 2XNavi 3XNavi 4X Flagship GPUN/ANavi 21 (5120 SPs)Navi 31 (6144 SPs)Navi 41 (Discontinued?) Prime-Finish GPUNavi 10 (2560 SPs)Navi 22 (2509 SPs) Navi 22 (2560 SPs) 4 SEs?) Mid-Tier GPUNavi 12 (2560 SPs)Navi 23 (2048 SPs)Navi 33 (2048 SPs)N/A? Access-Tier GPUNavi 14 (1536 SPs)Navi 24 (1024 SPs)Navi 34 (1024 SPs)?Navi 44 (2 SEs?)