Apex Legends Season 21 drops on Might 7, 2024, and brings a brand new Legend, Regulate. Damaged Moon has been remodeled and the Solo mode could also be again after years however with a twist. Listed below are the entire patch notes for the season 21 of Apex.
The most important spotlight of the brand new season is Regulate, a skirmisher who joins and expands the Legend roster. She will create on-way portals and one in every of her skills lets you cross thru onerous surfaces like doorways, partitions, floor, and many others.
Damaged Moon has passed through large adjustments that introduce new POIs and sooner modes of trip. Apex Artifacts is every other spotlight of Apex Legends Season 21 as those are common Mythic Melee Cosmetics that any Legend can equip.Article continues after advert
They’re customizable and require Unique Shards to free up extra variants. The Solo mode could also be in the end coming for a restricted time and can paintings another way than remaining time. Under you’ll to find the entire patch notes for Apex Legends Season 21, by way of Respawn.Article continues after advert
Respawn EntertainmentAlter’s final creates a one-way portal.
Apex Legends Season 21 patch notes: Upheaval
Steadiness Updates
Care Package deal
Wingman returns to the ground
Projectile dimension diminished to pre-care bundle values
Injury diminished to 45 (used to be 50)
Skullpiercer Elite got rid of
Hipfire accuracy diminished
Now takes Boosted Loader Hop-Up
Now not takes magazines as an attachment
Devotion enters the Care Package deal
NEW Opposite Hipfire: sustained hipfire will tighten accuracy as a substitute of widen
Injury higher to 16 (used to be 15)
Mag dimension higher to 54 (used to be 48 at crimson)
Reserve Ammo: 324
Empty reload time considerably diminished
Gold Guns Rotation
Nemesis Burst AR, Triple-Take, Peacekeeper, Prowler PDW, Longbow DMR
Assured Guns out of Loot Packing containers
The primary loot bin opened by way of an unarmed participant will at all times include a weapon
Retrieving Banners from Loss of life Bins
Amassing a banner will not lock the participant out of essential gameplay movements
Working, taking pictures, punching and reviving will all escape of the banner accumulate animation whilst nonetheless registering as a a success assortment
Gamers can right away have interaction with a Loss of life Field a 2d time whilst the animation is taking part in or proceed protecting the have interaction button to gather and input a Loss of life Field in a single go with the flow
Survival Pieces + Toughen Packing containers
Survival pieces now most effective spawn from a give a boost to bin’s tray if the group is in want
Guns & Attachments
30-30 Repeater
Skullpiercer Hop-Up got rid of
Price Rifle
ADS balk progressed and stabilized
Longbow DMR
Skullpiercer Hop-Up got rid of
Barrel Stabilizer attachment got rid of
Base balk considerably progressed
Projectile gravity diminished
ADS out and in time diminished
Triple-Take
Now takes Boosted Loader Hop-Up
Hop-Ups
Skullpiercer got rid of from the loot pool
Boosted Loader added to the loot pool
Reloading whilst close to empty will accelerate reloading and overload the following mag with additional rounds
1x Virtual Risk Optic
Got rid of from loot pool and all locked set guns
Legends
Ash
Arc Snare
Modified to left-hand solid
Now not stows guns or interrupts consumable use when launching
Section Breach: impressed by way of some Regulate tech, within reach enemies will probably be highlighted for gamers touring throughout the Void
Ballistic
Whistler: harm from a planted good bullet higher to ten (used to be 5)
Upgrades
Care Package deal Perception: got rid of
NEW Sling-Shot: improves Ballistic’s base sling weapon to a blueset at Stage 2 and a purpleset at Stage 3
Bloodhound
Beast of the Hunt
Cooldown higher to 4m (used to be 3m)
Knocks with Ult energetic not lengthen period
Upgrades: Stage 3
Tactical Cooldown: got rid of
Style of Blood: buffed HP achieve on knock to 50 (used to be 25)
NEW Lengthy Hunt: knocks lengthen Beast of the Hunt period
Catalyst
Piercing Spikes
Cooldown diminished to 20s (used to be 25s)
Lengthy Solid improve built-in into base Tactical
Darkish Veil
Darkish Veil duration higher to 45m (used to be 40m)
Upgrades
Lengthy Solid: got rid of
Lengthy Veil: moved to Stage 2
NEW Ferro-Door: totally rebuild and enhance lacking doorways with Passive.
Caustic
Gasoline harm and sluggish now stops right away after Caustic’s squad is eradicated
Gasoline harm ramps from 4 → 10 max (used to be 5 → uncapped), harm on knocked gamers right down to flat 4 (used to be 5)
Conduit
Radiant Switch
Can not goal a Revenant whilst Cast Shadows is energetic
When Revenant turns on Cast Shadows, any brief protect technology ends right away. Revenant will stay any brief shields generated ahead of activating his Final.
Upgrades
Battery Assortment: got rid of
NEW Battpack: can stack as much as 3 Protect Batteries in step with stock slot (doesn’t stack with Gold Backpack)
Crypto
Neurolink
Community Site visitors improve now built-in into base package
Squadcount banners are actually visual anytime the drone is in a deployed state
Upgrades: Stage 2
Tac & Final Cooldowns: got rid of
Community Enlargement: moved to Stage 2
NEW Fast Ping: progressed drone dealing with (sooner accel/decel)
Upgrades: Stage 3
NEW Satellite tv for pc Imagery: drone scan persists for an extra 1.5s
NEW Hackathon: reduce the drone cooldown in part, achieve a pace spice up anytime he makes use of his Ult or the drone is destroyed
Fuse
Upgrades
Giant Bang: got rid of
NEW Ring Grasp: achieve get entry to to Ring Consoles
Scar Tissue:
Simplified and buffed harm mitigation to take away lingering burn results
Take a flat 20 harm when crossing The Motherlode as a substitute of 37 (50% of 75 hp) through the years
Wreckless: mounted explosive harm mitigation no longer being carried out on steady Knuckle Cluster hits (must most effective take about 32 harm from a complete Knuckle Cluster now with Wreckless)
Newcastle
Cellular Protect: throw anim pace higher (~2.5x sooner)
Fortress Wall
Will now break incoming projectiles headed in opposition to the entrance of the wall whilst energized. It’s going to no longer break projectiles fired from in the back of the wall nor bombardments from different Legend’s Final projectiles.
Fortress Wall energized period higher to 1m (used to be 30s)
Improve – Stronghold: higher energized period to 3m (used to be 2.5m)
Octane
Upgrades
Wreckless: got rid of
Mad Hops moved to Stage 2
Thick Pores and skin: now Stage 2 and three, up to date to take 5 much less Stim harm to replicate that it may be chosen two times (used to be -25%)
Wattson
Upgrades
Falling Stars: Pylons will forestall spawning Arc Stars when her squad is eradicated
Break up Circuit: not reduces protect regen capability
Wraith
Into the Void and Dimensional Rift: within reach enemies will probably be highlighted for gamers touring throughout the Void
Maps
Damaged Moon shattered
New POIs: Cliff Facet, Experimental Labs, Sun Pods, House Port, Quarantine Zone, Underpass
Breaker Wharf up to date
New rotations to change issues up and stay squads at the transfer
Added new conceivable Ring Console, Survey Beacon, and Crafter spawn places to Global’s Edge and Hurricane Level, and additional evened out the likelihood of a prop spawning at any explicit location
Global’s Edge
Added conceivable Ring Console spawn places to Mirage à Trois and Survey Camp
Added conceivable Survey Beacon spawn places to Survey Camp and The Geyser
Hurricane Level
Added conceivable Crafter spawn location to Command Middle
Added conceivable Survey Beacon spawn places to The Wall, and the unnamed POIs Northeast of Checkpoint and on the fringe of the map East of Hurricane Catcher
Modes
Solos
Six week Duos takeover
50 gamers
2d Probability Respawn
Robotically respawn as soon as in case you die within the first 4 rounds
2d likelihood transformed to EVO if unused by way of the spherical cutoff
Struggle Sense: HUD indicator when enemies are inside 50 meters
Auto Heals
Well being regenerates out of fight
Auto heal begins after every kill
Further changes to loot pool, circle sizes, and spherical occasions to deal with solo play
Mixtape
Lockdown added to rotation: Zeus Station, Monument
Mixtape Map Rotations
Default rotation
Keep watch over: Manufacturing Backyard, Thunderdome
Gun Run: The Core, Wattson’s Pylon
Lockdown: Monument, Zeus Station
TDM: Skulltown, Zeus Station
Mixtape rotation (5/24-5/28)
Gun Run: The Core, Wattson’s Pylon
Lockdown: Monument, Zeus Station
TDM: Skulltown, Zeus Station
1st Week of Delight Month (6/1-6/7)
Keep watch over: Barometer
Gun Run: Wattson’s Pylon
Lockdown: Zeus Station
TDM: Zeus Station
Mixtape Rotation (6/11-6/17)
Keep watch over: Barometer, Caustic Remedy
Lockdown: Monument, Zeus Station
TDM: Skulltown, Zeus Station
TDM 24/7 (6/18-6/24)
Regulations
Scorelimit: 35
Time Restrict: 10 mins
Larger well being regen
Cranium The town, Zeus Station, Monument, Thunderdome, Wattson’s Pylon, Fragment
LTM Rotations
5/24-5/28 Keep watch over: Manufacturing Backyard, Thunderdome, Caustic, Barometer, Lava Siphon
5/31-6/3 Keep watch over: Manufacturing Backyard, Thunderdome, Caustic, Barometer, Lava Siphon
6/11-6/17 Gun Run: Cranium The town, Zeus Station, Thunderdome, Wattson, Fragment, The Core
Ranked
All gamers in a premade Ranked squad should be inside 3 Rank tiers of one another or they’re going to no longer be allowed to growth to matchmaking
No tuning adjustments to be made to ranked scoring for the release of Upheaval
Season Reset
The place you ended on your remaining season of Ranked will resolve the place you get started in Upheaval
In the event you ended your remaining season in Rookie, you are going to be reset to one RP
In the event you ended your remaining season above Rookie, you are going to be reset to Bronze IV
Break up Timing
Break up 2 will happen concurrently the .1 patch, no longer per week after like in earlier seasons
Upheaval Ranked Rewards
Your end-of-season rewards will now be made up our minds by way of the very best Rank tier you completed all over all the season
Break up Rewards: your season-end praise badge will probably be animated in case you fit or surpass your Break up 1 Rank in Break up 2
If you don’t accomplish that, you are going to get the standard model of your badge
Global Programs
Stepped forward finish ring technology machine
Malicious program Fixes
Equipping an Evac Tower or Cellular Respawn Beacon will not shut the inventories of all different gamers within the fit
Firing Vary: mounted some edge instances the place Legend alternate used to be to be had when it shouldn’t be
Mounted occasional crash when interacting with an enemy’s crafted banner
“Mischief Medic” not seems as “Highlighted Healer”
Olympus: gamers can not input/go out Vault with out key
Survey Beacons and Ring Consoles must now be pingable once more from the map
When hip firing with the Devotion, it is going to now correctly observe its reticle
Legends
Ballistic: period of rapid whistler restored to 2s
Bloodhound
Passive markers not seem for teammates no longer on participant’s squad
Gamers can as soon as once more be scanned by way of two Bloodhounds on the identical time
Catalyst: mounted Darkish Veil no longer charging for a brief period off of spawn
Crypto: recall audio when the drone is a long way clear of you is audible as soon as once more
Maggie: Got rid of drill burn audio for gamers within the space of impact whilst phased Got rid of
Wraith Shadows from the void in case you aren’t taking part in as Wraith
Wattson: resolved unhealthy spawn issues for Arc Stars generated from the Falling Stars improve
High quality of Lifestyles
Further safety enhancements
Airdropping Replicators now challenge a beam upwards as they’re descending to lend a hand differentiate them from different airdrops
Again by way of common call for, you’ll requeue on the finish of Pubs BR and Mixtape fits
Ballistic: can now upload any locked-set weapon into the sling the place it is going to be transformed to the correct locked-set tier and restored to its authentic state when being moved out (red-tier nonetheless no longer allowed)
Loss of life Field Flyers: technique to mechanically ping the positioning of the Loss of life Field will probably be triggered when knocking it from a Flyer’s take hold of
Stepped forward the selection of consumables which can be auto-selected when both achieving complete well being, achieving complete shields, or when losing your remaining chosen merchandise. The brand new selection must extra intelligently choose protect consumables or prioritize syringes for speedy therapeutic. Those adjustments had been made to lend a hand new gamers have extra optimum results.
Stepped forward use interactions with doorways when self res is to be had
Map spawn audit for all Mixtape Modes: Section Runner, Habitat, Thunderdome, Zeus Station
Upgraded to the most recent model of Simple Anti-Cheat
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Will have to now undergo all translucent surfaces like home windows
Gamers can now request for Grenades (Arc Stars, Frag Grenades, and Thermites)
Works very similar to therapeutic pieces: grasp the Grenade button to open the Ordnance Wheel, hover on an ordnance merchandise, choose Ping to request
Thunderdome
Airdrop location changes
Keep watch over
Moved C seize level to touchdown pad
Adjusted spawns connected to B seize level
Graphics
Added new “Map Element” PC video atmosphere to regulate the quantity of environmental ornament and set dressing (this will fortify efficiency for gamers with low-spec PCs and the ones focused on top framerates)
Modified the best way gamers opt-in to the DX12 beta: in case you’re taking part in by way of the DirectX 12 beta now, the release argument “-eac_launcher_settings SettingsDX12.json” must be modified to “-anticheat_settings=SettingsDX12.json”
Stepped forward accuracy and visible constancy of baked setting lighting fixtures for static outside items
Stepped forward accuracy of baked lighting fixtures for dynamic items, to steer clear of eventualities the place Legends would seem unlit
Considerably progressed CPU efficiency of the Rendering {Hardware} Interface (RHI), most commonly benefitting the PC DirectX 12 beta