Today: Nov 23, 2024

Apex Legends Season 21 patch notes: New Legend, buffs & nerfs, remodeled map, extra – Dexerto

Apex Legends Season 21 patch notes: New Legend, buffs & nerfs, remodeled map, extra – Dexerto
May 6, 2024



Apex Legends Season 21 drops on Might 7, 2024, and brings a brand new Legend, Regulate. Damaged Moon has been remodeled and the Solo mode could also be again after years however with a twist. Listed below are the entire patch notes for the season 21 of Apex.

The most important spotlight of the brand new season is Regulate, a skirmisher who joins and expands the Legend roster. She will create on-way portals and one in every of her skills lets you cross thru onerous surfaces like doorways, partitions, floor, and many others.

Damaged Moon has passed through large adjustments that introduce new POIs and sooner modes of trip. Apex Artifacts is every other spotlight of Apex Legends Season 21 as those are common Mythic Melee Cosmetics that any Legend can equip.Article continues after advert

They’re customizable and require Unique Shards to free up extra variants. The Solo mode could also be in the end coming for a restricted time and can paintings another way than remaining time. Under you’ll to find the entire patch notes for Apex Legends Season 21, by way of Respawn.Article continues after advert

an image of Alter's ultimate in Apex LegendsRespawn EntertainmentAlter’s final creates a one-way portal.

Apex Legends Season 21 patch notes: Upheaval

Steadiness Updates

Care Package deal

Wingman returns to the ground

Projectile dimension diminished to pre-care bundle values

Injury diminished to 45 (used to be 50)

Skullpiercer Elite got rid of

Hipfire accuracy diminished

Now takes Boosted Loader Hop-Up

Now not takes magazines as an attachment

Devotion enters the Care Package deal

NEW Opposite Hipfire: sustained hipfire will tighten accuracy as a substitute of widen

Injury higher to 16 (used to be 15)

Mag dimension higher to 54 (used to be 48 at crimson)

Reserve Ammo: 324

Empty reload time considerably diminished

Gold Guns Rotation

Nemesis Burst AR, Triple-Take, Peacekeeper, Prowler PDW, Longbow DMR

Assured Guns out of Loot Packing containers

The primary loot bin opened by way of an unarmed participant will at all times include a weapon

Retrieving Banners from Loss of life Bins

Amassing a banner will not lock the participant out of essential gameplay movements

Working, taking pictures, punching and reviving will all escape of the banner accumulate animation whilst nonetheless registering as a a success assortment

Gamers can right away have interaction with a Loss of life Field a 2d time whilst the animation is taking part in or proceed protecting the have interaction button to gather and input a Loss of life Field in a single go with the flow

Survival Pieces + Toughen Packing containers

Survival pieces now most effective spawn from a give a boost to bin’s tray if the group is in want

Guns & Attachments

30-30 Repeater

Skullpiercer Hop-Up got rid of

Price Rifle

ADS balk progressed and stabilized

Longbow DMR

Skullpiercer Hop-Up got rid of

Barrel Stabilizer attachment got rid of

Base balk considerably progressed

Projectile gravity diminished

ADS out and in time diminished

Triple-Take

Now takes Boosted Loader Hop-Up

Hop-Ups

Skullpiercer got rid of from the loot pool

Boosted Loader added to the loot pool

Reloading whilst close to empty will accelerate reloading and overload the following mag with additional rounds

1x Virtual Risk Optic

Got rid of from loot pool and all locked set guns

Legends

Ash

Arc Snare

Modified to left-hand solid

Now not stows guns or interrupts consumable use when launching

Section Breach: impressed by way of some Regulate tech, within reach enemies will probably be highlighted for gamers touring throughout the Void

Ballistic

Whistler: harm from a planted good bullet higher to ten (used to be 5)

Upgrades

Care Package deal Perception: got rid of

NEW Sling-Shot: improves Ballistic’s base sling weapon to a blueset at Stage 2 and a purpleset at Stage 3

Bloodhound

Beast of the Hunt

Cooldown higher to 4m (used to be 3m)

Knocks with Ult energetic not lengthen period

Upgrades: Stage 3

Tactical Cooldown: got rid of

Style of Blood: buffed HP achieve on knock to 50 (used to be 25)

NEW Lengthy Hunt: knocks lengthen Beast of the Hunt period

Catalyst

Piercing Spikes

Cooldown diminished to 20s (used to be 25s)

Lengthy Solid improve built-in into base Tactical

Darkish Veil

Darkish Veil duration higher to 45m (used to be 40m)

Upgrades

Lengthy Solid: got rid of

Lengthy Veil: moved to Stage 2

NEW Ferro-Door: totally rebuild and enhance lacking doorways with Passive.

Caustic

Gasoline harm and sluggish now stops right away after Caustic’s squad is eradicated

Gasoline harm ramps from 4 → 10 max (used to be 5 → uncapped), harm on knocked gamers right down to flat 4 (used to be 5)

Conduit

Radiant Switch

Can not goal a Revenant whilst Cast Shadows is energetic

When Revenant turns on Cast Shadows, any brief protect technology ends right away. Revenant will stay any brief shields generated ahead of activating his Final.

Upgrades

Battery Assortment: got rid of

NEW Battpack: can stack as much as 3 Protect Batteries in step with stock slot (doesn’t stack with Gold Backpack)

Crypto

Neurolink

Community Site visitors improve now built-in into base package

Squadcount banners are actually visual anytime the drone is in a deployed state

Upgrades: Stage 2

Tac & Final Cooldowns: got rid of

Community Enlargement: moved to Stage 2

NEW Fast Ping: progressed drone dealing with (sooner accel/decel)

Upgrades: Stage 3

NEW Satellite tv for pc Imagery: drone scan persists for an extra 1.5s

NEW Hackathon: reduce the drone cooldown in part, achieve a pace spice up anytime he makes use of his Ult or the drone is destroyed

Fuse

Upgrades

Giant Bang: got rid of

NEW Ring Grasp: achieve get entry to to Ring Consoles

Scar Tissue:

Simplified and buffed harm mitigation to take away lingering burn results

Take a flat 20 harm when crossing The Motherlode as a substitute of 37 (50% of 75 hp) through the years

Wreckless: mounted explosive harm mitigation no longer being carried out on steady Knuckle Cluster hits (must most effective take about 32 harm from a complete Knuckle Cluster now with Wreckless)

Newcastle

Cellular Protect: throw anim pace higher (~2.5x sooner)

Fortress Wall

Will now break incoming projectiles headed in opposition to the entrance of the wall whilst energized. It’s going to no longer break projectiles fired from in the back of the wall nor bombardments from different Legend’s Final projectiles.

Fortress Wall energized period higher to 1m (used to be 30s)

Improve – Stronghold: higher energized period to 3m (used to be 2.5m)

Octane

Upgrades

Wreckless: got rid of

Mad Hops moved to Stage 2

Thick Pores and skin: now Stage 2 and three, up to date to take 5 much less Stim harm to replicate that it may be chosen two times (used to be -25%)

Wattson

Upgrades

Falling Stars: Pylons will forestall spawning Arc Stars when her squad is eradicated

Break up Circuit: not reduces protect regen capability

Wraith

Into the Void and Dimensional Rift: within reach enemies will probably be highlighted for gamers touring throughout the Void

Maps

Damaged Moon shattered

New POIs: Cliff Facet, Experimental Labs, Sun Pods, House Port, Quarantine Zone, Underpass

Breaker Wharf up to date

New rotations to change issues up and stay squads at the transfer

Added new conceivable Ring Console, Survey Beacon, and Crafter spawn places to Global’s Edge and Hurricane Level, and additional evened out the likelihood of a prop spawning at any explicit location

Global’s Edge

Added conceivable Ring Console spawn places to Mirage à Trois and Survey Camp

Added conceivable Survey Beacon spawn places to Survey Camp and The Geyser

Hurricane Level

Added conceivable Crafter spawn location to Command Middle

Added conceivable Survey Beacon spawn places to The Wall, and the unnamed POIs Northeast of Checkpoint and on the fringe of the map East of Hurricane Catcher

Modes

Solos

Six week Duos takeover

50 gamers

2d Probability Respawn

Robotically respawn as soon as in case you die within the first 4 rounds

2d likelihood transformed to EVO if unused by way of the spherical cutoff

Struggle Sense: HUD indicator when enemies are inside 50 meters

Auto Heals

Well being regenerates out of fight

Auto heal begins after every kill

Further changes to loot pool, circle sizes, and spherical occasions to deal with solo play

Mixtape

Lockdown added to rotation: Zeus Station, Monument

Mixtape Map Rotations

Default rotation

Keep watch over: Manufacturing Backyard, Thunderdome

Gun Run: The Core, Wattson’s Pylon

Lockdown: Monument, Zeus Station

TDM: Skulltown, Zeus Station

Mixtape rotation (5/24-5/28)

Gun Run: The Core, Wattson’s Pylon

Lockdown: Monument, Zeus Station

TDM: Skulltown, Zeus Station

1st Week of Delight Month (6/1-6/7)

Keep watch over: Barometer

Gun Run: Wattson’s Pylon

Lockdown: Zeus Station

TDM: Zeus Station

Mixtape Rotation (6/11-6/17)

Keep watch over: Barometer, Caustic Remedy

Lockdown: Monument, Zeus Station

TDM: Skulltown, Zeus Station

TDM 24/7 (6/18-6/24)

Regulations

Scorelimit: 35

Time Restrict: 10 mins

Larger well being regen

Cranium The town, Zeus Station, Monument, Thunderdome, Wattson’s Pylon, Fragment

LTM Rotations

5/24-5/28 Keep watch over: Manufacturing Backyard, Thunderdome, Caustic, Barometer, Lava Siphon

5/31-6/3 Keep watch over: Manufacturing Backyard, Thunderdome, Caustic, Barometer, Lava Siphon

6/11-6/17 Gun Run: Cranium The town, Zeus Station, Thunderdome, Wattson, Fragment, The Core

Ranked

All gamers in a premade Ranked squad should be inside 3 Rank tiers of one another or they’re going to no longer be allowed to growth to matchmaking

No tuning adjustments to be made to ranked scoring for the release of Upheaval

Season Reset

The place you ended on your remaining season of Ranked will resolve the place you get started in Upheaval

In the event you ended your remaining season in Rookie, you are going to be reset to one RP

In the event you ended your remaining season above Rookie, you are going to be reset to Bronze IV

Break up Timing

Break up 2 will happen concurrently the .1 patch, no longer per week after like in earlier seasons

Upheaval Ranked Rewards

Your end-of-season rewards will now be made up our minds by way of the very best Rank tier you completed all over all the season

Break up Rewards: your season-end praise badge will probably be animated in case you fit or surpass your Break up 1 Rank in Break up 2

If you don’t accomplish that, you are going to get the standard model of your badge

Global Programs

Stepped forward finish ring technology machine

Malicious program Fixes

Equipping an Evac Tower or Cellular Respawn Beacon will not shut the inventories of all different gamers within the fit

Firing Vary: mounted some edge instances the place Legend alternate used to be to be had when it shouldn’t be

Mounted occasional crash when interacting with an enemy’s crafted banner

“Mischief Medic” not seems as “Highlighted Healer”

Olympus: gamers can not input/go out Vault with out key

Survey Beacons and Ring Consoles must now be pingable once more from the map

When hip firing with the Devotion, it is going to now correctly observe its reticle

Legends

Ballistic: period of rapid whistler restored to 2s

Bloodhound

Passive markers not seem for teammates no longer on participant’s squad

Gamers can as soon as once more be scanned by way of two Bloodhounds on the identical time

Catalyst: mounted Darkish Veil no longer charging for a brief period off of spawn

Crypto: recall audio when the drone is a long way clear of you is audible as soon as once more

Maggie: Got rid of drill burn audio for gamers within the space of impact whilst phased Got rid of

Wraith Shadows from the void in case you aren’t taking part in as Wraith

Wattson: resolved unhealthy spawn issues for Arc Stars generated from the Falling Stars improve

High quality of Lifestyles

Further safety enhancements

Airdropping Replicators now challenge a beam upwards as they’re descending to lend a hand differentiate them from different airdrops

Again by way of common call for, you’ll requeue on the finish of Pubs BR and Mixtape fits

Ballistic: can now upload any locked-set weapon into the sling the place it is going to be transformed to the correct locked-set tier and restored to its authentic state when being moved out (red-tier nonetheless no longer allowed)

Loss of life Field Flyers: technique to mechanically ping the positioning of the Loss of life Field will probably be triggered when knocking it from a Flyer’s take hold of

Stepped forward the selection of consumables which can be auto-selected when both achieving complete well being, achieving complete shields, or when losing your remaining chosen merchandise. The brand new selection must extra intelligently choose protect consumables or prioritize syringes for speedy therapeutic. Those adjustments had been made to lend a hand new gamers have extra optimum results.

Stepped forward use interactions with doorways when self res is to be had

Map spawn audit for all Mixtape Modes: Section Runner, Habitat, Thunderdome, Zeus Station

Upgraded to the most recent model of Simple Anti-Cheat

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Will have to now undergo all translucent surfaces like home windows

Gamers can now request for Grenades (Arc Stars, Frag Grenades, and Thermites)

Works very similar to therapeutic pieces: grasp the Grenade button to open the Ordnance Wheel, hover on an ordnance merchandise, choose Ping to request

Thunderdome

Airdrop location changes

Keep watch over

Moved C seize level to touchdown pad

Adjusted spawns connected to B seize level

Graphics

Added new “Map Element” PC video atmosphere to regulate the quantity of environmental ornament and set dressing (this will fortify efficiency for gamers with low-spec PCs and the ones focused on top framerates)

Modified the best way gamers opt-in to the DX12 beta: in case you’re taking part in by way of the DirectX 12 beta now, the release argument “-eac_launcher_settings SettingsDX12.json” must be modified to “-anticheat_settings=SettingsDX12.json”

Stepped forward accuracy and visible constancy of baked setting lighting fixtures for static outside items

Stepped forward accuracy of baked lighting fixtures for dynamic items, to steer clear of eventualities the place Legends would seem unlit

Considerably progressed CPU efficiency of the Rendering {Hardware} Interface (RHI), most commonly benefitting the PC DirectX 12 beta

OpenAI
Author: OpenAI

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