TL; DR: Grand Robbery Auto 6 is predicted to reason an enormous stir all over the world upon its unencumber, with many taking time to play. The Main Engine Programmer at Rockstar has been operating on GTA 6, that specialize in next-generation consoles and PC, the usage of the RAGE engine. The sport can have complicated applied sciences reminiscent of ray tracing and gadget design. Grand Robbery Auto 6 will reason a “world phenomenon” when it’s introduced, and hundreds of thousands will depart paintings and faculty to play… the prolonged model on PC? VIEW GALLERY – 2 PHOTOS We’re studying about GTA 6 on “next-gen consoles” and PC from the LinkedIn profile of the Main Engine Programmer who has been operating at Rockstar since 2020, with Grand Robbery Auto 6 as the one mission they’ve labored on prior to now years 4. The developer wrote so much about operating with RAGE, Rockstar’s in-house engine makes use of his recreation, and RAGE is used on the earth of the following era of GTA 6. The put up teased that the developer has labored with ray tracing, world lighting fixtures, and “the following era of recreation items and environments”. A complete put up on LinkedIn from the developer of GTA 6 explains: “Oversaw the design, construction, and optimization of Rockstar’s in-house RAGE engine. I collaborated with different technical administrators, designers, and bosses to outline the technical imaginative and prescient and design of the sport. engines of present and long term positions”. The record continues: “Lead complicated packages and optimizations, push the bounds of real-time rendering and optimize to deal with efficiency throughout more than one platforms, together with next-generation consoles and PCs. , reminiscent of ray tracing, world scanning, object modeling and gaming setting, and quite a lot of different technical programs inside the engine”.