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Metaphor ReFantazio Archetypes Information: The way to liberate all 46 Archetype process categories & their abilities

Metaphor ReFantazio Archetypes Information: The way to liberate all 46 Archetype process categories & their abilities
October 13, 2024



One of the crucial compelling options in Metaphor: ReFantazio  is its powerful process device with the more than a few Archetypes that your primary birthday party of characters can equip. As soon as an Archetype is unlocked via registering a brand new Follower, you’ll frequently spend time with that specific to rank up their bond. If you are curious on methods to liberate each Follower, see our Metaphor: ReFantazio information devoted to the entire Fans you’ll liberate and our 100% Follower Bond Rank Walkthrough main points methods to max all of them in out in one playthrough.Commercial. Stay scrolling for moreIn this Archetype Information, we record each unmarried Archetype you’ll liberate in Metaphor: ReFantazio and the entire Archetype abilities they may be able to be told as they rank up, in addition to the robust aggregate Synthesis abilities they may be able to carry out with different birthday party individuals.Naturally, there are spoilers that disclose the entire Archetype evolutions and all the name of the game Archetypes that may be found out. Remember that there WILL be spoilers for the overall recreation if you make a decision to have a look at this information.The Desk of Contents down beneath comprise clickable URLs that can in an instant leap to the Archetype, if you are in search of a selected one. That is your ultimate caution that there are spoilers down beneath.

Metaphor ReFantazio Archetypes Information: The way to liberate all 46 Archetype process categories & their abilities

Metaphor: ReFantazio Archetypes information: Desk of ContentsSeeker Lineage TreeThis department of process categories are all susceptible to Fireplace and all proof against Wind. The Soul Hacker provides a resistance to Darkish. Every of those Archetypes have Wind spells, elementary single-target heals, and will distribute some elementary buffs, as neatly.Commercial. Stay scrolling for moreSeeker

The way to liberate:

Routinely unlocked via primary tale on 6/5

Archetype abilities:

Chase Strengthen – [Hero Passive]

Makes make stronger assaults out of your comrades occur extra simply in overworld struggle.

Cyc – 4 MP

Offers susceptible magic Wind harm to 1 enemy.

Dei – 4 MP

Vulnerable HP restoration for one best friend.

Tarukaja – 8 MP (Rank 4)

Will increase one best friend’s Assault for three turns.

Sweeping Slash – 4 MP (Rank 9)

Offers susceptible bodily Slash harm to 1 enemy.

Cyclo – 10 MP (Rank 15)

Offers medium magic Wind harm to 1 enemy.

Tetrabreak – 18 MP (Rank 20)

Negates one enemy’s Repel Bodily talent.

Synthesis abilities:

Rider of the Blade – 5 MP

Offers heavy bodily Gentle harm to 1 enemy.
Required Best friend: Knight, Healer, or Commander Lineages

Horse-Drawn Carnage – 5 MP

Offers heavy bodily Strike harm to 1 enemy.
Required Best friend: Warrior, Brawler, or Berserker Lineages

Gacyc – 6 MP

Offers susceptible magic Wind harm to all enemies.
Required Ability: Cyc
Required Best friend: Seeker, Mage, or Healer Lineages

Matarukaja – 18 MP

Will increase all allies’ Assault for three turns.
Required Ability: Tarukaja
Required Best friend: Seeker, Knight, or Commander Lineages

Adventurer’s Interest – 8 MP

Will increase Crucial Charge for all allies for three turns.
Required Best friend: Gunner, Masked Dancer, or Berserker Lineages

Gacyclo – 10 MP

Offers medium magic Wind harm to all enemies.
Required Ability: Cyclo
Required Best friend: Seeker, Mage, or Healer Lineages

Tetrabreak – 18 MP

Negates one enemy’s Repel Bodily talent.
Required Best friend: Thief, Faker, or Service provider Lineages

Magic Seeker

The way to liberate:

Entire Quest – Extra’s Process Bankruptcy One: Ordeal
Seeker Rank 20

Archetype abilities:

Chase Strengthen – [Hero Passive]

Makes make stronger assaults out of your comrades occur extra simply in overworld struggle.

Cyclo – 10 MP

Offers medium magic Wind harm to 1 enemy.

Tarukaja – 8 MP

Will increase one best friend’s Assault for three turns.

Deiama – 8 MP (Rank 4)

Medium HP restoration for one best friend.

Wind Dodge – [Passive] (Rank 9)

Will increase Evasion towards Wind assaults.

Cyclone – 18 MP (Rank 15)

Offers heavy magic Wind harm to 1 enemy.

Vitalja – 20 MP (Rank 20)

Will increase Assault/Defence for one best friend by means of two ranks for three turns.

Synthesis abilities:

Gacyclo – 10 MP

Offers medium magic Wind harm to all enemies.
Required Ability: Cyclo
Required Best friend: Seeker, Mage, or Healer Lineages

Tetrabreak – 18 MP

Negates one enemy’s Repel Bodily talent.
Required Best friend: Thief, Faker, or Service provider Lineages

Fireblade Rider – 14 MP

Offers excessive bodily Fireplace harm to 1 enemy.
Required Best friend: Knight, Healer, or Commander Lineages

Horse-Drawn Carnage – 14 MP

Offers excessive bodily Strike harm to 1 enemy.
Required Best friend: Warrior, Brawler, or Berserker Lineages

Adventurer’s Interest – 8 MP

Will increase Crucial Charge for all allies for three turns.
Required Best friend: Gunner, Masked Dancer, or Berserker Lineages

Warmth Riser – 24 MP

Will increase Assault / Defence / Hit / Evasion for one best friend for three turns.
Required Best friend: Seeker, Knight, or Commander Lineages

Gacyclone – 14 MP

Offers heavy magic Wind harm to all enemies.
Required Ability: Cyclone
Required Best friend: Seeker, Mage, or Healer Lineages

Soul Hacker

The way to liberate:

Entire Quest – Extra’s Process Bankruptcy 5: Unravel
Magic Seeker Rank 20

Archetype abilities:

Chase Strengthen – [Hero Passive]

Makes make stronger assaults out of your comrades occur extra simply in overworld struggle.

Void Wave – 26 MP

Offers heavy magic Wind harm to 1 enemy. Decreases their Assault for three turns.

Seeker’s Gale – 42 MP (Rank 2)

Offers heavy magic Wind harm to all enemies. Recovers MP for every hit.

Deiamahan – 18 MP (Rank 4)

Heavy HP restoration for one best friend.

Adventurer’s Interest – 8 MP (Rank 7)

Will increase Crucial Charge for all allies for three turns.

Seeker’s Flame – 42 MP (Rank 11)

Offers heavy magic Fireplace harm to all enemies. Recovers MP for every hit.

Warmth Riser – 24 MP (Rank 15)

Will increase Assault / Defence / Hit / Evasion for one best friend for three turns.

Emerald Vortex – 46 MP (Rank 20)

Offers excessive magic Wind harm to all enemies. Ignores resistances.

Synthesis abilities:

Tetrabreak – 18 MP

Negates one enemy’s Repel Bodily talent.
Required Best friend: Thief, Faker, or Service provider Lineages

Soulblade Rider – 16 MP

Offers critical bodily Almighty harm to 1 enemy. Absorbs MP.
Required Best friend: Knight, Healer, or Commander Lineages

Successful Horse – 16 MP

Offers critical bodily Strike harm to 1 enemy.
Required Best friend: Warrior, Brawler, or Berserker Lineages

Cyclone Slasher – 22 MP

Offers critical magic Wind harm to 1 enemy.
Required Best friend 1: Seeker, Mage, or Healer Lineages
Required Best friend 2: Knight, Healer, or Commander Lineages

Trial of the Seeker – 20 MP

Offers excessive magic Almighty harm to all enemies. Recovers MP for every hit.
Required Best friend: Warrior, Thief, or Masked Dancer Lineages

Warrior Lineage TreeAdvertisement. Stay scrolling for moreThis department of process categories are all susceptible to Wind and all proof against Fireplace. The Warrior and Swordmaster possess numerous bodily Slash abilities, whilst the Samurai has a bodily Electrical talent and potent self-buffing talents.Warrior

The way to liberate:

Routinely unlocked via primary tale on 6/6

Archetype abilities:

Barge Previous – [Hero Passive]

Being hit by means of an enemy assault throughout overworld struggle won’t cause struggle with enemy benefit.

Diagonal Slash – 5 MP

Offers susceptible bodily Slash harm to 1 enemy.

Warmth Up – [Passive] (Rank 3)

Will increase bodily talent Assault by means of 10%. Assault will increase additional if Archetypes of the similar Lineage are provide.

Slicer – 12 MP (Rank 8)

Offers susceptible bodily Slash harm to 1 enemy 2-4 instances.

Crucial Strike – 12 MP (Rank 13)

Low Hit Charge, however all hits deal important bodily Slash harm.

Slash Spice up – [Passive] (Rank 20)

Will increase Slash Assault by means of 20%

Synthesis abilities:

Spherical Slash – 14 MP

Offers susceptible bodily Slash harm to all enemies.
Required Best friend: Knight, Healer, or Commander Lineages

Bamboo Splitter – 6 MP

Offers heavy bodily Slash harm to 1 enemy. Provides one Flip Icon on a killing blow.
Required Best friend: Warrior, Brawler, or Berserker Lineages

Peerless Stonecleaver – 22 MP

Offers critical bodily Slash harm to 1 enemy. Provides one Flip Icon on a killing blow.
Required Best friend 1: Warrior, Thief, or Masked Dancer Lineages
Required Best friend 2: Warrior, Brawler, or Berserker Lineages

Swordmaster

The way to liberate:

Succeed in Strohl Follower Rank 3
Warrior Rank 20

Archetype abilities:

Barge Previous – [Hero Passive]

Being hit by means of an enemy assault throughout overworld struggle won’t cause struggle with enemy benefit.

Spherical Slash – 14 MP

Offers susceptible bodily Slash harm to all enemies.

Slash Dodge – [Passive] (Rank 3)

Will increase Evasion towards Slash assaults.

Emerging Slash – 24 MP (Rank 8)

Offers medium bodily Slash harm to all enemies.

Raging Edge – 38 MP (Rank 12)

Offers heavy bodily Slash harm to all enemies.

Martial Lore – [Passive] (Rank 20)

Will increase elementary assaults’ energy by means of 50%.

Synthesis abilities:

Vorpal Blade – 18 MP

Offers excessive bodily Slash harm to all enemies. Decreases their Assault for three turns.
Required Best friend: Gunner, Faker, or Summoner Lineages

Phantom Swordswarm – 16 MP

Offers medium bodily Slash harm 4-6 instances to 1 enemy. If it is a killing blow, provides one Flip Icon.
Required Best friend: Brawler, Service provider, or Summoner Lineages

Bamboo Splitter – 6 MP

Offers heavy bodily Slash harm to 1 enemy. Provides one Flip Icon on a killing blow.
Required Best friend: Warrior, Brawler, or Berserker Lineages

Peerless Stonecleaver – 22 MP

Offers critical bodily Slash harm to 1 enemy. Provides one Flip Icon on a killing blow.
Required Best friend 1: Warrior, Thief, or Masked Dancer Lineages
Required Best friend 2: Warrior, Brawler, or Berserker Lineages

Samurai

The way to liberate:

Succeed in Strohl Follower Rank 7
Swordmaster Rank 20
Normal Rank 10

Archetype abilities:

Barge Previous – [Hero Passive]

Being hit by means of an enemy assault throughout overworld struggle won’t cause struggle with enemy benefit.

Massive Slice – 16 MP

Offers medium bodily Slash harm to 1 enemy.

Thunder Blade – 38 MP (Rank 2)

Offers heavy bodily Electrical harm to all enemies.

Assault Lore – [Passive] (Rank 6)

Routinely will increase wielder’s Assault originally of struggle.

Pay attention – 20 MP (Rank 10)

Will increase caster’s Assault by means of 3 ranks for three turns.

Unwavering Blade – 20 MP (Rank 13)

Will increase caster’s Hit / Evasion by means of 3 ranks for three turns.

Regenerate 3 – [Passive] (Rank 18)

Recovers vital HP each flip.

Strong Stance – [Passive] (Rank 20)

Halves harm, however renders caster not able to dodge.

Synthesis abilities:

Red Moon Sword Artwork – 22 MP

Offers critical bodily Slash harm to all enemies. Would possibly inflict Attraction.
Required Best friend: Warrior, Brawler, or Berserker Lineages

Wind Blade – 16 MP

Offers excessive bodily Wind harm to all enemies.
Required Best friend: Seeker, Knight, or Commander Lineages

Peerless Stonecleaver – 22 MP

Offers critical bodily Slash harm to 1 enemy. Provides one Flip Icon on a killing blow.
Required Best friend: Warrior, Thief, or Masked Dancer Lineages

Phantom Swordswarm – 16 MP

Offers medium bodily Slash harm 4-6 instances to 1 enemy. If it is a killing blow, provides one Flip Icon.
Required Best friend: Brawler, Service provider, or Summoner Lineages

Commercial. Stay scrolling for moreMage Lineage TreeThis department of process categories are all susceptible to Pierce, however every Archetype is proof against other components.
The Mage is proof against Ice.
The Wizard is proof against Ice and Wind.
The Elemental Grasp is proof against Fireplace, Ice, Thunder, and Wind.
The Warlock is proof against Gentle and Darkish.Mage, Wizard, and Elemental Grasp focus on Fireplace, Ice, and Thunder spells, whilst the Warlock makes a speciality of the Darkish part.Mage

The way to liberate:

Routinely unlocked via primary tale on 6/6

Archetype abilities:

Magic Restoration – [Hero Passive]

In overworld struggle, recovers MP every time an enemy is surprised or defeated.

Bot – 4 MP

Offers susceptible magic Fireplace harm to 1 enemy.

Blizz – 4 MP (Rank 2)

Offers susceptible magic Ice harm to 1 enemy.

Kande – 4 MP (Rank 6)

Offers susceptible magic Electrical harm to 1 enemy.

Magic Font – [Passive] (Rank 11)

Magic Circle – [Passive] (Rank 20)

Will increase magic talent Assault by means of 10%. Assault will increase additional if Archetypes of the similar Lineage are provide.

Synthesis abilities:

Gabot – 6 MP

Offers susceptible magic Fireplace harm to all enemies.
Required Ability: Bot
Required Best friend: Seeker, Mage, or Healer Lineages

Botra – 10 MP

Offers medium magic Fireplace harm to 1 enemy.
Required Ability: Bot
Required Best friend: Mage, Masked Dancer, or Summoner Lineages

Gablizz – 6 MP

Offers susceptible magic Ice harm to all enemies.
Required Ability: Blizz
Required Best friend: Seeker, Mage, or Healer Lineages

Blizza – 10 MP

Offers medium magic Ice harm to 1 enemy.
Required Ability: Blizz
Required Best friend: Mage, Masked Dancer, or Summoner Lineages

Gakande – 6 MP

Offers susceptible magic Electrical harm to all enemies.
Required Ability: Kande
Required Best friend: Seeker, Mage, or Healer Lineages

Kandera – 10 MP

Offers medium magic Electrical harm to 1 enemy.
Required Ability: Kande
Required Best friend: Mage, Masked Dancer, or Summoner Lineages

Meteophor – 22 MP

Offers critical magic Fireplace harm to 1 enemy.
Required Best friend 1: Seeker, Mage, or Healer Lineages
Required Best friend 2: Mage, Masked Dancer, or Summoner Lineages

Wizard

The way to liberate:

Routinely unlocked via primary tale

Archetype abilities:

Magic Restoration – [Hero Passive]

In overworld struggle, recovers MP every time an enemy is surprised or defeated.

Botra – 10 MP

Offers medium magic Fireplace harm to 1 enemy.

Blizza – 10 MP (Rank 2)

Offers medium magic Ice harm to 1 enemy.

Kandera – 10 MP (Rank 6)

Offers medium magic Electrical harm to 1 enemy.

Defend Blessing – [Passive] (Rank 11)

Whilst Assault / Defence or Hit / Evasion are buffed, get better a vital quantity of MP each flip.

Arcane Cohesion – [Passive] (Rank 20)

Will increase energy and Hit Charge of Synthesis

Synthesis abilities:

Gabotra – 10 MP

Offers medium magic Fireplace harm to all enemies.
Required Ability: Botra
Required Best friend: Seeker, Mage, or Healer Lineages

Boatona – 18 MP

Offers heavy magic Fireplace harm to 1 enemy.
Required Ability: Botra
Required Best friend: Mage, Masked Dancer, or Summoner Lineages

Gablizza – 10 MP

Offers medium magic Ice harm to all enemies.
Required Ability: Blizza
Required Best friend: Seeker, Mage, or Healer Lineages

Blizzaton – 18 MP

Offers heavy magic Ice harm to 1 enemy.
Required Ability: Blizza
Required Best friend: Mage, Masked Dancer, or Summoner Lineages

Gakandera – 10 MP

Offers medium magic Electrical harm to all enemies.
Required Ability: Kandera
Required Best friend: Seeker, Mage, or Healer Lineages

Kandeon – 18 MP

Offers heavy magic Electrical harm to 1 enemy.
Required Ability: Kandera
Required Best friend: Mage, Masked Dancer, or Summoner Lineages

Makarabreak – 18 MP

Negates one enemy’s Repel Magic talent.
Required Best friend: Thief, Faker, or Service provider Lineages

Skyfall Bolt – 22 MP

Offers critical magic Electrical harm to 1 enemy.
Required Best friend 1: Mage, Masked Dancer, or Summoner Lineages
Required Best friend 2: Mage, Masked Dancer, or Summoner Lineages

Commercial. Stay scrolling for moreElemental Grasp

The way to liberate:

Routinely unlocked via primary tale
Wizard Rank 20

Archetype abilities:

Magic Restoration – [Hero Passive]

In overworld struggle, recovers MP every time an enemy is surprised or defeated.

Boatona – 18 MP

Offers heavy magic Fireplace harm to 1 enemy.

Blizzaton – 18 MP (Rank 2)

Offers heavy magic Ice harm to 1 enemy.

Kandeon – 18 MP (Rank 6)

Offers heavy magic Electrical harm to 1 enemy.

Magic Hyperlink – [Passive] (Rank 12)

Halves MP value of Synthesis. (Most effective applies to Syntheses that devour MP.)

Magic Spice up – [Passive] (Rank 20)

Will increase magic talent Assault by means of 15%.

Synthesis abilities:

Gabouat – 14 MP

Offers heavy magic Fireplace harm to all enemies.
Required Ability: Boatona
Required Best friend: Seeker, Mage or Healer Lineages

Gablizzton – 14 MP

Offers heavy magic Ice harm to all enemies.
Required Ability: Blizzaton
Required Best friend: Seeker, Mage or Healer Lineages

Gakandeon – 14 MP

Offers heavy magic Electrical harm to all enemies.
Required Ability: Kandeon
Required Best friend: Seeker, Mage or Healer Lineages

Makarabreak – 18 MP

Negates one enemy’s Repel Magic talent.
Required Best friend: Thief, Faker, or Service provider Lineages

Precipice of the Abyss – 35 MP

Offers critical magic Almighty harm to all enemies.
Required Best friend 1: Seeker, Mage or Healer Lineages
Required Best friend 2: Mage, Masked Dancer, or Summoner Lineages

Skyfall Bolt – 22 MP

Offers critical magic Electrical harm to 1 enemy.
Required Best friend: Mage, Masked Dancer, or Summoner Lineages

Meteophor – 22 MP

Offers critical magic Fireplace harm to 1 enemy.
Required Best friend: Mage, Masked Dancer, or Summoner Lineages

Warlock

The way to liberate:

Routinely unlocked via primary tale
Wizard Rank 20
Murderer Rank 10

Archetype abilities:

Magic Restoration – [Hero Passive]

In overworld struggle, recovers MP every time an enemy is surprised or defeated.

Mudodyne – 18 MP

Offers heavy magic Darkish harm to 1 enemy.

Makarabreak – 18 (Rank 2)

Negates one enemy’s Repel Magic talent.

Hyper – 15 MP (Rank 6)

A great deal will increase caster’s magic assault harm as soon as consistent with struggle.

Magic Reversion – [Passive] (Rank 12)

Recovers MP after defeating an enemy.

Magic Vessel – [Passive] (Rank 20)

Synthesis abilities:

Mamudodyne – 14 MP

Offers heavy magic Darkish harm to all enemies.
Required Ability: Mudodyne
Required Best friend: Seeker, Mage, or Healer Lineages

Netherworld Tree – 18 MP

Offers excessive magic Darkish harm to all enemies.
Required Best friend: Mage, Masked Dancer, or Summoner Lineages

Misplaced Wall – 26 MP

Inflicts one enemy with a one-time weak point to Fireplace / Ice / Electrical / Wind / Gentle / Darkish. Ignores resistances.
Required Best friend: Gunner, Masked Dancer, or Berserker Lineages

Kid of Demise – 14 MP

Offers excessive magic Darkish harm to 1 enemy.
Required Best friend: Warrior, Thief, or Masked Dancer Lineages

Healer Lineage TreeThis department of process categories are all susceptible to Darkish and all proof against Gentle. Whilst the Healer and Cleric are susceptible to Strike, the Saviour Elite Archetype loses that weak point. This lineage of Archetypes focus on therapeutic HP, getting better standing diseases, Gentle elemental spells, and sooner or later resurrecting KO’d birthday party individuals.Healer

Commercial. Stay scrolling for extra
The way to liberate:

Routinely unlocked via primary tale on 6/10

Archetype abilities:

Strengthen Restoration – [Hero Passive]

Recovers HP every time a make stronger assault lands in overworld struggle.

Hama – 4 MP

Offers susceptible magic Gentle harm to 1 enemy.

Medi – 10 MP (Rank 3)

Vulnerable HP restoration for all allies.

Patra – 6 MP (Rank 5)

Treatments standing diseases for one best friend.

Gentle Dodge – [Passive] (Rank 9)

Will increase Evasion towards Gentle assaults.

Dekunda – 18 MP (Rank 13)

Eliminates all debuff results from all allies.

Healer’s Perception – [Passive] (Rank 20)

Recovers medium HP each flip. Heals extra if Archetypes of the similar Lineage are provide.

Synthesis abilities:

Mahama – 6 MP

Offers susceptible magic Gentle harm to all enemies.
Required Ability: Hama
Required Best friend: Seeker, Mage, or Healer Lineages

Medica – 20 MP

Medium HP restoration for all allies.
Required Ability: Medi
Required Best friend: Knight, Healer, or Commander Lineages

Magical Injection – 12 MP

Raises a barrier that nullifies one assault that might inflict a standing ailment. Impacts all allies.
Required Best friend: Brawler, Service provider, or Summoner Lineages

Cleric

The way to liberate:

Succeed in Maria Follower Rank 3
Healer Rank 20

Archetype abilities:

Strengthen Restoration – [Hero Passive]

Recovers HP every time a make stronger assault lands in overworld struggle.

Hamaon – 10 MP

Offers medium magic Gentle harm to 1 enemy.

Medica – 20 MP (Rank 3)

Medium HP restoration for all allies.

Recarm – 10 MP (Rank 5)

Revives one best friend from KO with 50% HP.

Rydinei – 16 MP (Rank 9)

One best friend recovers 10% in their HP every flip for three turns.

Godly Blessing – [Passive] (Rank 13)

Will increase the results of restoration magic by means of 1.5x.

Samarecarm – 20 MP (Rank 20)

Revives one best friend from KO with complete HP.

Synthesis abilities:

Medicall – 40 MP

Heavy HP restoration for all allies.
Required Ability: Medica
Required Best friend: Knight, Healer, or Commander Lineages

Mahamaon – 10 MP

Offers medium magic Gentle harm to all enemies.
Required Ability: Hamaon
Required Best friend: Seeker, Mage, or Healer Lineages

Godly Blessing – 18 MP

Revives all allies from KO with complete HP.
Required Best friend: Mage, Masked Dancer, or Summoner Lineages

Magical Injection – 12 MP

Raises a barrier that nullifies one assault that might inflict a standing ailment. Impacts all allies.
Required Best friend: Brawler, Service provider, or Summoner Lineages

Saviour

The way to liberate:

Succeed in Maria Follower Rank 8
Cleric Rank 20

Archetype abilities:

Strengthen Restoration – [Hero Passive]

Recovers HP every time a make stronger assault lands in overworld struggle.

Hamadyne – 18 MP

Offers heavy magic Gentle harm to 1 enemy.

Medicall – 40 MP (Rank 3)

Heavy HP restoration for all allies.

Pen Patra – 18 MP (Rank 5)

Treatments standing diseases for all allies.

Exorcist Gentle – 28 MP (Rank 13)

Offers excessive magic Gentle harm to 1 enemy.

Patrecarm – 48 MP (Rank 20)

Permits one best friend to undergo one deadly assault with 1 HP, as soon as consistent with struggle.

Synthesis abilities:

Mahamadyne – 14 MP

Offers heavy magic Gentle harm to all enemies.
Required Ability: Hamadyne
Required Best friend: Seeker, Mage, or Healer Lineages

Divine Punishment – 20 MP

Offers excessive magic Gentle harm to all enemies. Inflicts a one-time weak point to Gentle.

Magical Injection – 12 MP

Raises a barrier that nullifies one assault that might inflict a standing ailment. Impacts all allies.
Required Best friend: Brawler, Service provider, or Summoner Lineages

Godly Blessing – 18 MP

Revives all allies from KO with complete HP.
Required Best friend: Mage, Masked Dancer, or Summoner Lineages

Knight Lineage TreeThis department of process categories are all susceptible to Thunder and all proof against Slash. The Paladin provides a resistance to Gentle, whilst the Darkish Knight provides a resistance to Darkish. The Knight, Magic Knight, and Paladin be capable to take aggro clear of different birthday party individuals and make themselves the focal point for incoming assaults, whilst the Darkish Knight is the extra offensive-oriented possibility.KnightAdvertisement. Stay scrolling for extra

The way to liberate:

Routinely unlocked via primary tale on 6/11

Archetype abilities:

Auto-Repel – [Hero Passive]

Likelihood to replicate an enemy’s assault in overworld struggle.

Knight’s Proclamation – 4 MP

Attracts enemy consideration and takes assaults for allies for 1 flip. (Sure assaults defy this impact.)

Noble Unravel – [Passive] (Rank 2)

Halves harm taken when ambushed.

First Support – 2 MP (Rank 5)

Vulnerable HP restoration for one best friend. (Can simplest be used from the primary menu.)

Ironclad Bond – [Passive] (Rank 9)

Will increase Defence by means of 10%. Defence will increase additional if Archetypes of the similar Lineage are provide.

Guard Lore – [Passive] (Rank 12)

Routinely will increase wielder’s Defence originally of struggle.

Defend Arts – 12 MP (Rank 20)

Offers susceptible bodily Strike harm to 1 enemy. Decreases their Hit / Evasion for three turns.

Synthesis abilities:

Bounce Thrust – 6 MP

Offers medium bodily Pierce harm to 1 enemy. Lowers their Defence for three turns.
Required Best friend: Warrior, Brawler, or Berserker Lineages

Offer protection to Guard – 10 MP

Raises a barrier that nullifies one Slash / Pierce / Strike assault for one best friend.
Required Best friend: Knight, Healer, or Commander Lineages

Magic Guard – 28 MP

Raises a barrier that nullifies one elemental assault for all allies in a caster’s row.
Required Best friend: Seeker, Mage, or Healer Lineages

Hammer of Justice – 18 MP

Offers heavy bodily Pierce harm to 1 enemy. Inflicts a one-time weak point to Pierce.
Required Best friend: Brawler, Service provider, or Summoner Lineages

Magic Knight

The way to liberate:

Succeed in Hulkenberg Follower Rank 3
Knight Rank 20
Mage Rank 10

Archetype abilities:

Auto-Repel – [Hero Passive]

Likelihood to replicate an enemy’s assault in overworld struggle.

Knight’s Proclamation – 4 MP

Attracts enemy consideration and takes assaults for allies for 1 flip. (Sure assaults defy this impact.)

Rakukaja – 8 MP

Will increase one best friend’s Defence for three turns.

Mediline – 10 MP (Rank 5)

Vulnerable HP restoration for allies in the similar row.

Heavy Rush – 12 MP (Rank 9)

Offers medium bodily Pierce harm to 1 enemy.

Darkish Dodge – [Passive] (Rank 12)

Will increase Evasion towards Darkish assaults.

Tetrakarn – 40 MP (Rank 20)

Raises a barrier that repels one Slash / Pierce / Strike assault for one best friend.

Synthesis abilities:

Marakukaja – 18 MP

Will increase all allies’ Defence for three turns.
Required Ability: Rakukaja
Required Best friend: Seeker, Knight, or Commander Lineages

Jump Thrust – 10 MP

Offers heavy bodily Pierce harm to 1 enemy. Lowers their Defence for three turns.
Required Best friend: Warrior, Brawler, or Berserker Lineages

Magic Knight’s Hammer – 18 MP

Offers excessive bodily Electrical harm to 1 enemy. Inflicts a one-time weak point to Electrical.
Required Best friend: Gunner, Masked Dancer, or Berserker Lineages

Hammer of Justice – 18 MP

Offers heavy bodily Pierce harm to 1 enemy. Inflicts a one-time weak point to Pierce.
Required Best friend: Brawler, Service provider, or Summoner Lineages

Offer protection to Guard – 10 MP

Raises a barrier that nullifies one Slash / Pierce / Strike assault for one best friend.
Required Best friend: Knight, Healer, or Commander Lineages

Magic Guard – 28 MP

Raises a barrier that nullifies one elemental assault for all allies in a caster’s row.
Required Best friend: Seeker, Mage, or Healer Lineages

Paladin

The way to liberate:

Succeed in Hulkenberg Follower Rank 7
Magic Knight Rank 20

Archetype abilities:

Auto-Repel – [Hero Passive]

Likelihood to replicate an enemy’s assault in overworld struggle.

Holy Knight’s Proclamation – 8 MP

Guards, drawing enemy consideration and taking assaults for allies for 1 flip. (Sure assaults defy this impact.)

Knight’s Defence – 20 MP (Rank 2)

Will increase caster’s Defence by means of 3 ranks for three turns.

Offer protection to Guard – 10 MP (Rank 4)

Raises a barrier that nullifies one Slash / Pierce / Strike assault for one best friend.

Counter – [Passive] (Rank 8)

Has a fifteen% likelihood of repelling Slash / Pierce / Strike harm.

Emergency Support – 6 MP (Rank 13)

Vulnerable HP restoration for all allies. (Can simplest be used from the primary menu.)

Holy Knight’s Works – 15 MP (Rank 18)

Recovers a medium quantity of HP and eliminates debuff results.

Revitalise 3 – [Passive] (Rank 20)

Recovers vital MP each flip.

Synthesis abilities:

Flying Guard Thrust – 14 MP

Offers excessive bodily Pierce harm to 1 enemy. Lowers their Defence for three turns.
Required Best friend: Warrior, Brawler, or Berserker Lineages

Crusader’s Hammer – 20 MP

Offers critical bodily Gentle harm to 1 enemy. Inflicts a one-time weak point to Gentle.
Required Best friend: Warrior, Thief, or Masked Dancer Lineages

Peerless Sanctity – 25 MP

Offers critical bodily Gentle harm to all enemies. Decreases their Assault / Defence / Hit / Evasion for three turns.
Required Best friend 1: Seeker, Knight, or Commander Lineages
Required Best friend 2: Knight, Healer, or Commander Lineages

Magic Knight’s Hammer – 18 MP

Offers excessive bodily Electrical harm to 1 enemy. Inflicts a one-time weak point to Electrical.
Required Best friend: Gunner, Masked Dancer, or Berserker Lineages

Hammer of Justice – 18 MP

Offers heavy bodily Pierce harm to 1 enemy. Inflicts a one-time weak point to Pierce.
Required Best friend: Brawler, Service provider, or Summoner Lineages

Line Guard – 28 MP

Raises a barrier that nullifies one bodily assault for all allies in a caster’s row.
Required Best friend: Knight, Healer, or Commander Lineages

Magic Guard – 28 MP

Raises a barrier that nullifies one elemental assault for all allies in a caster’s row.
Required Best friend: Seeker, Mage, or Healer Lineages

Darkish Knight

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The way to liberate:

Succeed in Hulkenberg Follower Rank 7
Magic Knight Rank 20
Wizard Rank 10

Archetype abilities:

Auto-Repel – [Hero Passive]

Likelihood to replicate an enemy’s assault in overworld struggle.

Heavy Rush – 12 MP

Offers medium bodily Pierce harm to 1 enemy.

Magic Counter – [Passive] (Rank 2)

Has a fifteen% likelihood of repelling Fireplace / Ice / Electrical / Wind / Gentle / Darkish harm.

Mad Rush – 22 MP (Rank 4)

Offers heavy bodily Pierce harm to 1 enemy.

Flawless – [Passive] (Rank 8)

Routinely will increase a wielder’s Assault / Defence / Hit / Evasion originally of struggle.

Pierce Spice up – [Passive] (Rank 13)

Will increase Pierce Assault by means of 20%.

Fast Restoration – [Passive] (Rank 18)

Guarantees standing diseases are mechanically cured in 1 flip.

Thunderstrike Thrust – 28 MP (Rank 20)

Offers medium bodily Electrical harm to 1 enemy. Lowers their Defence for three turns.

Synthesis abilities:

Flying Guard Thrust – 14 MP

Offers excessive bodily Pierce harm to 1 enemy. Lowers their Defence for three turns.
Required Best friend: Warrior, Brawler, or Berserker Lineages

Blackguard’s Hammer – 20 MP

Offers critical bodily Darkish harm to 1 enemy. Inflicts a one-time weak point to Darkish.
Required Best friend: Brawler, Service provider, or Summoner Lineages

Peerless Shadow – 25 MP

Offers critical bodily Darkish harm to all enemies. Decreases their Assault / Defence / Hit / Evasion for three turns.
Required Best friend 1: Warrior, Thief, or Masked Dancer Lineages
Required Best friend 2: Knight, Healer, or Commander Lineages

Brawler Lineage TreeThis department of process categories are all susceptible to Ice and all proof against Strike. Most effective the Brawler Lineage Tree of Archetypes function abilities that devour HP to execute them. They may be able to sooner or later decrease a foe’s Defence as they strike them.Brawler

The way to liberate:

Routinely unlocked via primary tale by means of finishing Quest – A Buddy in Want throughout the Regalith Grand Cathedral Dungeon

Archetype abilities:

Marvel Disillusioned – [Hero Passive]

Robust enemies are surprised extra simply in overworld struggle.

Very best Punch – 15% of max HP

Offers susceptible bodily Strike harm to 1 enemy. Energy proportional to caster’s closing HP.

Diligent Self-discipline – [Passive] (Rank 3)

Will increase important hit charge by means of 5%. Spice up will increase additional if Archetypes of the similar Lineage are provide.

Cranium Cracker – 22% of max HP (Rank 6)

Offers susceptible bodily Strike harm to 1 enemy. Would possibly inflict Put out of your mind.

Strike Dodge – [Passive] (Rank 10)

Will increase Evasion towards Strike assaults.

Fight Cry – 12 MP (Rank 14)

Will increase caster’s Assault and Defence for three turns.

Well being Font – [Passive] (Rank 20)

Synethesis abilities:

Meteoric Fist – 26% of max HP

Offers susceptible bodily Strike harm to all enemies 1-Three times.
Required Best friend: Warrior, Brawler, or Berserker Lineages

Power Ray – 20% of max HP

Offers heavy bodily Gentle harm to 1 enemy. Energy proportional to caster’s closing HP.
Required Best friend: Seeker, Mage, or Healer Lineages

Pugilist

The way to liberate:

Succeed in Catherina Follower Rank 3
Brawler Rank 20

Archetype abilities:

Marvel Disillusioned – [Hero Passive]

Robust enemies are surprised extra simply in overworld struggle.

Crushing Fist – 20% of max HP

Offers medium bodily Strike harm to 1 enemy. Energy proportional to caster’s closing HP.

Prime Voltage – [Passive] (Rank 3)

Will increase important hit charge when knocking out an enemy and starting Squad Fight.

Energy Thrust – 20% of max HP (Rank 6)

Offers medium bodily Pierce harm to 1 enemy. Lowers their Defence for three turns.

Spirit of Adversity – [Passive] (Rank 10)

Will increase important hit charge when wielder is mortally wounded.

Strike Spice up – [Passive] (Rank 14)

Will increase Strike Assault by means of 20%.

Dodge Grasp – [Passive] (Rank 20)

Enemies can not significantly hit wielder.

Synthesis abilities:

Tiger Eruption Fist – 32% of max HP

Offers susceptible bodily Strike harm to all enemies 2-4 instances.
Required Best friend: Warrior, Brawler, or Berserker Lineages

Tremendous Power Ray – 25% of max HP

Offers excessive bodily Gentle harm to 1 enemy. Energy proportional to caster’s closing HP.
Required Best friend: Seeker, Mage, or Healer Lineages

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The way to liberate:

Succeed in Catherina Follower Rank 8
Pugilist Rank 20

Archetype abilities:

Marvel Disillusioned – [Hero Passive]

Robust enemies are surprised extra simply in overworld struggle.

Spiral Fist – 30% of max HP

Offers heavy bodily Strike harm to 1 enemy. Energy proportional to caster’s closing HP. Eliminates buffs.

Meditation – 6 MP (Rank 3)

Recovers a small quantity of HP to caster and remedies the Burn and Frostbite Standing.

Hell Thrust – 35% of max HP (Rank 6)

Offers heavy bodily Pierce harm to 1 enemy. Lowers their Defence for three turns.

Undisturbed Serenity – 14 MP (Rank 10)

Recovers a medium quantity of HP for caster and remedies the Poison and Hex standing.

Unyielding Blood – [Passive] (Rank 15)

Permits one best friend to undergo one deadly assault restoring them to complete HP, as soon as consistent with struggle.

Fight Grasp – [Passive] (Rank 20)

Prevents Poison, Illness, Paralysis, Hex, Burn, and Frostbite.

Synthesis abilities:

Boltburst Fist – 37% of max HP

Offers medium bodily Electrical harm to all enemies 2-4 instances.
Required Best friend: Warrior, Brawler, or Berserker Lineages

Final Power Ray – 30% of max HP

Offers critical bodily Gentle harm to 1 enemy. Energy proportional to caster’s closing HP.
Required Best friend: Seeker, Mage, or Healer Lineages

Bodhisattva’s Palm – 35% of max HP

Serious phys. Strike harm to at least one enemy. Inflicts 1-time weak point to Strike. Injury relative to caster’s present HP.

Service provider Lineage TreeThis department of process categories are all susceptible to Fireplace and Gentle. They may be able to spice up the efficiency of consumables and their primary abilities spend Cash, as an alternative of HP or MP, to make use of them.Service provider

The way to liberate:

Entire Quest – A Bullish Embargo

Archetype abilities:

Alchemy – [Hero Passive]

Likelihood of profitable a small amount of cash every time an enemy is surprised or defeated in overworld struggle.

Gold Assault – 500 Cash

Offers susceptible bodily Almighty harm to 1 enemy. Prime Crucial Charge.

Fortunate To find – [Passive] (Rank 2)

Will increase chance of receiving pieces after battles by means of 20%.

Dealer’s Summit – [Passive] (Rank 5)

Will increase results of consumables by means of 1.2x. Will increase additional if Archetypes of the similar Lineage are provide.

Fireplace Dodge – [Passive] (Rank 9)

Will increase Evasion towards Fireplace assaults.

Debt Assortment – 100 MP (Rank 20)

Steals MAG from one enemy.

Synthesis abilities:

All Reset – 36 MP

Eliminates just about all advisable results from all enemies.
Required Best friend: Thief, Faker, or Service provider Lineages

Fortune Slots – 777 Cash

Low Hit Charge, however all hits deal important bodily Almighty harm.
Required Best friend: Brawler, Service provider, or Summoner Lineages

Magnate

The way to liberate:

Succeed in Brigitta Follower Rank 8
Service provider Rank 20
Commander Rank 10

Archetype abilities:

Alchemy – [Hero Passive]

Likelihood of profitable a small amount of cash every time an enemy is surprised or defeated in overworld struggle.

Gold Rush – 2,500 Cash

Offers heavy bodily Almighty harm with a top Crucial Charge to 1 enemy.

Fortunate To find – [Passive]

Will increase chance of receiving pieces after battles by means of 20%.

Merchandise Gourmand – [Passive] (Rank 5)

Multiplies results of consumables by means of 2.

Luckier To find – [Passive] (Rank 11)

Will increase chance of receiving uncommon pieces after battles by means of 20%.

Crucial Industry – [Passive] (Rank 16)

Doubles likelihood of dealing a important hit to an enemy.

Almighty Spice up – [Passive] (Rank 20)

Will increase Almighty Assault by means of 20%.

Synthesis abilities:

All Reset – 36 MP

Eliminates just about all advisable results from all enemies.
Required Best friend: Thief, Faker, or Service provider Lineages

Cash Energy – 9,999 Cash

Will increase all of 1 best friend’s stats by means of 3 ranks for three turns. Consumes cash as an alternative of MP.
Required Best friend: Gunner, Masked Dancer, or Berserker Lineages

Fortune Slots – 777 Cash

Low Hit Charge, however all hits deal important bodily Almighty harm.
Required Best friend: Brawler, Service provider, or Summoner Lineages

Golden Soldier – 3,333 Cash

Offers excessive bodily Almighty harm to all enemies.
Required Best friend: Warrior, Brawler, or Berserker Lineages

Commercial. Stay scrolling for moreGunner Lineage TreeThis department of process categories are all susceptible to Slash and all proof against Thunder. The entire Archetypes on this Lineage Tree have the original talent to fireside off Bodily talents from the again row with out a consequences. The Gunner makes a speciality of causing standing diseases, whilst the Sniper and Dragoon tackle a extra offensive-oriented moveset.Gunner

The way to liberate:

Entire Quest – Offering a Spark

Archetype abilities:

Comeback Victory – [Hero Passive]

Recovers HP every time an enemy is surprised or defeated in overworld struggle.

Sleep Shot – 8 MP

Most effective usable from again row. Offers susceptible bodily Pierce harm to 1 enemy. Would possibly inflict Sleep.

Poison Shot – 10 MP (Rank 3)

Most effective usable from again row. Offers medium bodily Pierce harm to 1 enemy. Would possibly inflict Poison.

Sukukaja – 8 MP (Rank 5)

Will increase one best friend’s Hit / Evasion for three turns.

Goal Strengthen – [Passive] (Rank 10)

Will increase Hit Charge by means of 10%. Spice up will increase additional if Archetypes of the similar Lineage are provide.

Hex Shot – 22 MP (Rank 20)

Most effective usable from again row. Offers heavy bodily Pierce harm to 1 enemy. Would possibly inflict Hex.

Synthesis abilities:

Wild Barrage – 14 MP

Most effective usable from again row. Offers medium bodily Pierce harm to all enemies 2-Three times.
Required Best friend: Gunner, Faker, or Summoner Lineages

Masukukaja – 18 MP

Will increase all allies’ Hit / Evasion for three turns.
Required Best friend: Seeker, Knight, or Commander Lineages

Mania Bullet – 22 MP

Most effective usable from again row. Heavy phys. Pierce harm to 1 enemy. Inflicts a 1-time weak point to Slash / Pierce / Strike.
Required Best friend: Thief, Faker, or Service provider Lineages

Sniper

The way to liberate:

Entire Quest – Relic Seek: Dregs of Future
Gunner Rank 20
Seeker Rank 10

Archetype abilities:

Comeback Victory – [Hero Passive]

Recovers HP every time an enemy is surprised or defeated in overworld struggle.

Myriad Pictures – 14 MP

Most effective usable from again row. Offers susceptible bodily Pierce harm to all enemies.

Wild Salvo – 24 MP (Rank 3)

Most effective usable from again row. Offers susceptible bodily Pierce harm to all enemies 2-Three times.

Pierce Dodge – [Passive] (Rank 5)

Will increase Evasion towards Pierce assaults.

Harvest – [Passive] (Rank 10)

Recovers HP after defeating an enemy.

Smashing Salvo – 18 MP (Rank 20)

Most effective usable from again row. Offers heavy bodily Pierce harm to 1 enemy. Decreases their Defence for three turns.

Synthesis abilities:

Myriad Pictures – 22 MP

Most effective usable from again row. Offers medium bodily Pierce harm to all enemies 3-5 instances.
Required Best friend: Gunner, Faker, or Summoner Lineages

Bullet Barrage – 22 MP

Most effective usable from again row. Offers critical bodily Pierce harm to 1 enemy. Ignores resistances.
Required Best friend: Knight, Healer, or Commander Lineages

Mania Bullet – 22 MP

Most effective usable from again row. Heavy phys. Pierce harm to 1 enemy. Inflicts a 1-time weak point to Slash / Pierce / Strike.
Required Best friend: Thief, Faker, or Service provider Lineages

Dragoon

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The way to liberate:

Entire Quest – Petty Thief
Sniper Rank 20
Magic Knight Rank 10

Archetype abilities:

Comeback Victory – [Hero Passive]

Recovers HP every time an enemy is surprised or defeated in overworld struggle.

Wild Salvo – 24 MP

Most effective usable from again row. Offers susceptible bodily Pierce harm to all enemies 2-Three times.

Feather Dragoonshot – 30 MP

Most effective usable from again row. Offers medium magic Electrical harm to all enemies 1-Three times.

Redfeather Dragoonshot – 30 MP (Rank 5)

Most effective usable from again row. Offers medium magic Fireplace harm to all enemies 1-Three times.

Bluefeather Dragoonshot – 30 MP (Rank 10)

Most effective usable from again row. Offers medium magic Ice harm to all enemies 1-Three times.

Lengthy-Vary Spice up – [Passive] (Rank 17)

Whilst within the again row, will increase Assault of all abilities by means of 10%.

Unshaken Will – [Passive] (Rank 20)

Prevents Attraction, Daze, Put out of your mind, Sleep, and Rage.

Synthesis abilities:

Dragoroa – 14 MP

Most effective usable from again row. Offers excessive magic Fireplace harm to 1 enemy. Would possibly inflict Burn.
Required Best friend: Mage, Masked Dancer, or Summoner Lineages

Coldragoroa – 14 MP

Most effective usable from again row. Offers excessive magic Ice harm to 1 enemy. Would possibly inflict Frostbite.
Required Best friend: Seeker, Mage, or Healer Lineages

Draco Ray – 28 MP

Most effective usable from again row. Offers critical magic Gentle harm to 1 enemy. Ignores resistances.
Required Best friend: Gunner, Faker, or Summoner Lineages

Bullet Barrage – 22 MP

Most effective usable from again row. Offers critical bodily Pierce harm to 1 enemy. Ignores resistances.
Required Best friend: Knight, Healer, or Commander Lineages

Mania Bullet – 22 MP

Most effective usable from again row. Heavy phys. Pierce harm to 1 enemy. Inflicts a 1-time weak point to Slash / Pierce / Strike.
Required Best friend: Thief, Faker, or Service provider Lineages

Thunder Fang – 18 MP

Offers excessive magic Electrical harm to all enemies.
Required Best friend: Gunner, Masked Dancer, or Berserker Lineages

Thief Lineage TreeThis department of process categories are all susceptible to Thunder and all proof against Darkish. Archetypes within the Thief Lineage Tree can all scouse borrow pieces or apparatus from fighters, at the side of casting Darkish elemental spells. Because of their top Agility enlargement, individuals who equip those Archetypes can act previous in struggle.Thief

The way to liberate:

Routinely unlocked via primary tale on 7/4

Archetype abilities:

Pickpocket – [Hero Passive]

Likelihood of having an merchandise every time an enemy is surprised or defeated in overworld struggle.

Darkish Sword – 6 MP

Offers susceptible bodily Slash harm to 1 enemy. Would possibly inflict Put out of your mind.

Thieve – 4 MP (Rank 2)

Steals a unprecedented merchandise from one enemy. (The upper your Agility, the upper your luck charge.)

Mudo – 4 MP (Rank 4)

Offers susceptible magic Darkish harm to 1 enemy.

Plunder Existence – 6 MP (Rank 7)

Drains HP from one enemy to revive your personal.

Plunder Magic – 1 MP (Rank 11)

Drains MP from one enemy to revive your personal.

Mudoon – 10 MP (Rank 20)

Offers medium magic Darkish harm to 1 enemy.

Synthesis abilities:

Mamudo – 6 MP

Offers susceptible magic Darkish harm to all enemies.
Required Ability: Mudo
Required Best friend: Seeker, Mage, or Healer Lineages

Phantom Tracer – 12 MP

Offers excessive bodily Slash harm to 1 enemy and eliminates buff results.
Required Best friend: Warrior, Thief, or Masked Dancer Lineages

Mamudoon – 10 MP

Offers medium magic Darkish harm to all enemies.
Required Ability: Mudoon
Required Best friend: Seeker, Mage, or Healer Lineages

Murderer

The way to liberate:

Succeed in Heismay Follower Rank 3
Thief Rank 20

Archetype abilities:

Pickpocket – [Hero Passive]

Likelihood of having an merchandise every time an enemy is surprised or defeated in overworld struggle.

Lurking Nightblade – 16 MP

Offers medium bodily Darkish harm to 1 enemy. Decreases their Hit / Evasion for three turns.

Thieve – 4 MP

Steals a unprecedented merchandise from one enemy. (The upper your Agility, the upper your luck charge.)

Curse Chant – 8 MP (Rank 3)

Would possibly inflict Hex on all enemies.

Assassinate – 16 MP (Rank 6)

Offers heavy bodily Darkish harm to 1 enemy. Would possibly one-hit kill goal.

Shadow Dwellers – [Passive] (Rank 10)

Will increase Evasion by means of 5%. Spice up will increase additional if Archetypes of the similar Lineage are provide.

Electrical Dodge – [Passive] (Rank 15)

Will increase Evasion towards Electrical assaults.

Illusive Dream – 20 MP (Rank 20)

Offers susceptible bodily Slash harm to 1 enemy 1-Three times. Absorbs MP. Would possibly one-hit kill goal.

Synthesis abilities:

Godkiller – 14 MP

Offers excessive bodily Darkish harm to 1 enemy. Prime likelihood of one-hit killing goal.
Required Best friend: Gunner, Masked Dancer, or Berserker Lineages

Phantom Tracer – 12 MP

Offers excessive bodily Slash harm to 1 enemy and eliminates buff results.
Required Best friend: Warrior, Thief, or Masked Dancer Lineages

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The way to liberate:

Succeed in Heismay Follower Rank 7
Murderer Rank 20
Sniper Rank 10

Archetype abilities:

Pickpocket – [Hero Passive]

Likelihood of having an merchandise every time an enemy is surprised or defeated in overworld struggle.

Hazy Moon Nightblade – 27 MP

Offers medium bodily Slash harm to all enemies. Any enemies with diseases are hit as despite the fact that Vulnerable to this talent.

Thieve – 4 MP

Steals a unprecedented merchandise from one enemy. (The upper your Agility, the upper your luck charge.)

Agitator’s Artwork – 8 MP (Rank 3)

Would possibly inflict Rage on all enemies.

Adamant Nightblade – 22 MP (Rank 6)

Offers heavy bodily Darkish harm to 1 enemy. Decreases their Hit / Evasion for three turns.

Fast-Exchange Arts – 5 MP (Rank 10)

Nullifies one Slash / Pierce / Strike assault for caster.

Agility Lore – [Passive] (Rank 15)

Routinely will increase wielder’s Hit / Evasion originally of struggle.

3rd Eye – [Passive] (Rank 20)

When attacked, halves attacking enemy’s Hit Charge.

Synthesis abilities:

Fireplace Artwork – 14 MP

Offers excessive magic Fireplace harm to 1 enemy. Would possibly inflict Burn.
Required Best friend: Mage, Masked Dancer, or Summoner Lineages

Ice Artwork – 14 MP

Offers excessive magic Ice harm to 1 enemy. Would possibly inflict Frostbite.
Required Best friend: Seeker, Mage, or Healer Lineages

Bloodrain Dual Ninpo – 20 MP

Offers critical bodily Slash harm to 1 enemy. Eliminates standing, Repel, and energy buff results at the goal.
Required Best friend: Thief, Faker, or Service provider Lineages

Godkiller – 14 MP

Offers excessive bodily Darkish harm to 1 enemy. Prime likelihood of one-hit killing goal.
Required Best friend: Gunner, Masked Dancer, or Berserker Lineages

Commander Lineage TreeThis department of process categories are all susceptible to Strike and all proof against Pierce. Every of the Archetypes below this Lineage are specialised in buffing all the birthday party and can transfer all the birthday party to the entrance row or again row with positive abilities. They may be able to solid a couple of elemental talents too, however their most efficient utilization is directing the drift of struggle with formation repositioning at the side of distributing buffs continuously.Commander

The way to liberate:

Communicate to Bardon the day after completing the Kriegante Fort Dungeon and liberate Bardon Follower Rank 1

Archetype abilities:

Enhanced Cooperation – [Hero Passive]

Makes enemies much more likely to be surprised by means of make stronger assaults in overworld struggle.

Marakukaja – 18 MP

Will increase all allies’ Defence for three turns.

Insurrection – 4 MP (Rank 2)

Will increase Crucial Charge for one best friend for three turns.

Fiery Strike – 10 MP (Rank 5)

Offers medium bodily Fireplace harm to 1 enemy. Would possibly inflict Burn.

Formation of Vigor – 35 MP (Rank 9)

Strikes all allies to the entrance row, and will increase their Assault by means of two ranks for three turns.

Flame Forefront – 28 MP (Rank 13)

Offers medium magic Fireplace harm to all enemies. Would possibly inflict Burn.

Heartbreak Strategem – 10 MP (Rank 20)

Negates one enemy’s Repel Magic and Repel Bodily abilities.

Synthesis abilities:

Blusterblast Maneuver – 18 MP

Offers excessive magic Fireplace harm to all enemies. Decreases their Hit / Evasion for three turns.
Required Best friend: Mage, Masked Dancer, or Summoner Lineages

Attack Beacon – 26 MP

Will increase Assault / Defence / Hit / Evasion for all allies for three turns.
Required Best friend: Seeker, Knight, or Commander Lineages

Megido – 15 MP

Offers medium magic Almighty harm to all enemies.
Required Best friend: Gunner, Faker, or Summoner Lineages

Normal

The way to liberate:

Succeed in Bardon Follower Rank 3
Commander Rank 20

Archetype abilities:

Enhanced Cooperation – [Hero Passive]

Makes enemies much more likely to be surprised by means of make stronger assaults in overworld struggle.

Matarukaja – 18 MP

Will increase all allies’ Assault for three turns.

Icy Strike – 10 MP (Rank 2)

Offers medium bodily Ice harm to 1 enemy. Would possibly inflict Frostbite.

Ice Dodge – [Passive] (Rank 5)

Will increase Evasion towards Ice assaults.

Refuge Formation – 35 MP (Rank 9)

Strikes all allies to the again row, and will increase their Defence by means of two ranks for three turns.

Megido – 15 MP (Rank 13)

Offers medium magic Almighty harm to all enemies.

Frigid Fort Tactic – 36 MP (Rank 20)

Offers heavy magic Ice harm to 1 enemy. Inflicts a one-time weak point to Ice.

Synthesis abilities:

Blusterblast Maneuver – 18 MP

Offers excessive magic Fireplace harm to all enemies. Decreases their Hit / Evasion for three turns.
Required Best friend: Mage, Masked Dancer, or Summoner Lineages

Icewolf Offensive – 14 MP

Offers excessive magic Ice harm to 1 enemy.
Required Best friend: Seeker, Mage, or Healer Lineages

Attack Beacon – 26 MP

Will increase Assault / Defence / Hit / Evasion for all allies for three turns.
Required Best friend: Seeker, Knight, or Commander Lineages

Therapeutic Refuge Formation – 8 MP

All allies get better 10% in their HP every flip for three turns.
Required Best friend: Knight, Healer, or Commander Lineages

Megidola – 20 MP

Offers heavy magic Almighty harm to all enemies.
Required Best friend: Gunner, Faker, or Summoner Lineages

Commercial. Stay scrolling for moreWarlord

The way to liberate:

Succeed in Bardon Follower Rank 8
Normal Rank 20

Archetype abilities:

Enhanced Cooperation – [Hero Passive]

Makes enemies much more likely to be surprised by means of make stronger assaults in overworld struggle.

Formation of Vigor – 35 MP

Strikes all allies to the entrance row, and will increase their Assault by means of two ranks for three turns.

Refuge Formation – 35 MP

Strikes all allies to the again row, and will increase their Defence by means of two ranks for three turns.

Enforcing Charisma – 38 MP (Rank 2)

Offers heavy magic Wind harm to all enemies. Would possibly inflict Daze.

Masukukaja – 18 MP (Rank 5)

Will increase all allies’ Hit / Evasion for three turns.

Again Spice up – [Passive] (Rank 9)

Whilst within the again row, will increase magic talent Assault for all again row allies by means of 10%.

Entrance Spice up – [Passive] (Rank 13)

Whilst within the entrance row, will increase bodily talent Assault for all entrance row allies by means of 10%.

Megidola – 20 MP (Rank 20)

Offers heavy magic Almighty harm to all enemies.

Synthesis abilities:

Blusterblast Maneuver – 18 MP

Offers excessive magic Fireplace harm to all enemies. Decreases their Hit / Evasion for three turns.
Required Best friend: Mage, Masked Dancer, or Summoner Lineages

Icewolf Offensive – 14 MP

Offers excessive magic Ice harm to 1 enemy.
Required Best friend: Seeker, Mage, or Healer Lineages

Therapeutic Refuge Formation – 8 MP

All allies get better 10% in their HP every flip for three turns.
Required Best friend: Knight, Healer, or Commander Lineages

Dynast Formation – 70 MP

Will increase Assault / Defence / Hit / Evasion for all allies by means of 3 ranks for three turns.
Required Best friend: Seeker, Knight, or Commander Lineages

Megidola – 20 MP

Offers heavy magic Almighty harm to all enemies.
Required Best friend: Gunner, Faker, or Summoner Lineages

Megidolaon – 25 MP

Offers excessive magic Almighty harm to all enemies.
Required Ability: Megidola
Required Best friend: Gunner, Faker, or Summoner Lineages

Eureka Second – 20 MP

Offers excessive magic Fireplace harm to all enemies. Ignores resistances. Would possibly inflict Burn.
Required Best friend: Thief, Faker, or Service provider Lineages

Faker Lineage TreeThis department of process categories are all susceptible to Pierce and Wind. They focus on debuff spells and will take away buffs from enemies.Faker

The way to liberate:

Entire Quest – A Dagger, a Ring, and a Rake

Archetype abilities:

Dodge – [Hero Passive]

Has an opportunity of triggering an auto-dodge in overworld struggle.

Faker’s Roguery – 20% of max MP

Likelihood of causing Put out of your mind on one enemy. Flip Icons added or got rid of at random.

Tarunda – 8 MP (Rank 3)

Decreases one enemy’s Assault for three turns.

Sukunda – 8 MP (Rank 5)

Decreases one enemy’s Hit / Evasion for three turns.

Rakunda – 8 MP (Rank 8)

Decreases one enemy’s Defence for three turns.

Dekaja – 18 MP (Rank 13)

Eliminates all buff results on all enemies.

Makarakarn – 40 MP (Rank 20)

Raises a barrier that repels one elemental assault for one best friend.

Synthesis abilities:

Matarunda – 18 MP

Decreases all enemies’ Assault for three turns.
Required Ability: Tarunda
Required Best friend: Knight, Healer, or Commander Lineages

Marakunda – 18 MP

Decreases all enemies’ Defence for three turns.
Required Ability: Rakunda
Required Best friend: Knight, Healer, or Commander Lineages

Masukunda – 18 MP

Decreases all enemies’ Hit / Evasion for three turns.
Required Ability: Sukunda
Required Best friend: Knight, Healer, or Commander Lineages

Debilitate – 24 MP

Decreases one enemy’s Assault / Defence / Hit / Evasion for three turns.
Required Best friend 1: Thief, Faker, or Service provider Lineages
Required Best friend 2: Thief, Faker, or Service provider Lineages

Loose Juggling – 0 MP

Offers susceptible bodily Almighty harm to all enemies with out eating MP.
Required Best friend: Gunner, Faker, or Summoner Lineages

Trickster

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The way to liberate:

Succeed in Alonzo Follower Rank 8
Faker Rank 20

Archetype abilities:

Dodge – [Hero Passive]

Has an opportunity of triggering an auto-dodge in overworld struggle.

Faker’s Roguery – 20% of max MP

Likelihood of causing Put out of your mind on one enemy. Flip Icons added or got rid of at random.

Vidyartha – 20 MP

Decreases Assault / Defence for one enemy by means of two ranks for three turns.

Present MP – 50 MP (Rank 5)

Ache-in-the-Field – 8 MP (Rank 8)

Would possibly inflict Daze on all enemies.

Debilitate – 24 MP (Rank 13)

Decreases one enemy’s Assault / Defence / Hit / Evasion for three turns.

Fortunate Slash – 18 MP (Rank 20)

Offers unpredictable bodily Slash harm to 1 enemy.

Synthesis abilities:

Debilitate – 24 MP

Decreases one enemy’s Assault / Defence / Hit / Evasion for three turns.
Required Best friend: Thief, Faker, or Service provider Lineages

Loose Juggling – 0 MP

Offers susceptible bodily Almighty harm to all enemies with out eating MP.
Required Best friend: Gunner, Faker, or Summoner Lineages

Miracle Cirque – 0 MP

Offers excessive bodily Almighty harm to all enemies with out eating MP.
Required Best friend 1: Knight, Healer, or Commander Lineages
Required Best friend 2: Thief, Faker, or Service provider Lineages

Summoner Lineage TreeThis department of process categories are all susceptible to Ice and all proof against Darkish. Not like many different Archetype Lineages, the Summoner and Satan Summoner don’t be told new talents by means of rating them up. As a substitute, particular Vessel pieces from Extra’s Particular Experiments should be created to make bigger their moveset. They quilt a variety of attributes as soon as they have totally unlocked all in their abilities.Summoner

The way to liberate:

Entire Quest – The Trial of Malnova
Seeker Rank 15
Faker Rank 10

Archetype abilities:

Standing Differential – [Hero Passive]

Enemy assaults in overworld struggle won’t cause an enemy benefit in squad battles.

Summon Eagle Lion – 38 MP

Offers heavy magic Wind harm to all enemies. Lowers their Assault for three turns.

Summon Noctiluca – 22 MP

Treatments one best friend’s standing ailment and grants 10% HP restoration for his or her subsequent 3 turns.

Summon Goblin King – 12 MP (calls for Goblin Loincloth Vessel)

Low Hit Charge, however all hits deal important bodily Slash harm.

Summon Gargoyle – 18 MP (calls for Stone Wing Vessel)

Offers heavy magic Fireplace harm to 1 enemy. Would possibly inflict Burn.

Summon Cockatrice – 27 MP (calls for Cockscomb Vessel)

Offers medium magic Darkish harm to all enemies. Would possibly inflict Poison.

Summon Duskbone Knight – 28 MP (calls for Obsidian Bone Vessel)

Offers heavy bodily Slash harm to all enemies.

Summon Lava Beast – 28 MP (calls for Flaming Mane Vessel)

Offers medium magic Almighty harm to all enemies.

Synthesis abilities:

Summon Lizardman – 14 MP

Offers excessive bodily Electrical harm to 1 enemy. Lowers their Defence for three turns.
Required Best friend: Knight, Healer, or Commander Lineages

Summon Undead King – 25 MP

Offers critical magic Darkish harm to 1 enemy. Would possibly one-hit kill goal.
Required Merchandise: Gravelord Vessel
Required Best friend: Thief, Faker, or Service provider Lineages

Summon Eagle Lion King – 18 MP

Offers excessive magic Wind harm to all enemies. Considerably decreases their Assault for three turns.
Required Best friend: Seeker, Mage, or Healer Lineages

Summon Dragon God – 22 MP

Offers critical magic Fireplace harm to all enemies and eliminates buff results.
Required Merchandise: Priestess Center
Required Best friend: Mage, Masked Dancer, or Summoner Lineages

Summon Guptauros King – 20 MP

Offers medium bodily Strike harm to all enemies 1-Three times.
Required Merchandise: Minotaur Vessel
Required Best friend: Warrior, Brawler, or Berserker Lineages

Satan Summoner

The way to liberate:

Succeed in Eupha Follower Rank 6
Summoner Rank 20
Magic Seeker Rank 10

Archetype abilities:

Standing Differential – [Hero Passive]

Enemy assaults in overworld struggle won’t cause an enemy benefit in squad battles.

Summon Fairy – 27 MP

Offers medium magic Ice harm to all enemies.

Summon Genma – 18 MP (calls for Shattering Spear Vessel)

Offers heavy bodily Pierce harm to 1 enemy. Lowers their Defence for three turns.

Summon Beast – 18 MP (calls for Collared Beast Vessel)

Offers heavy magic Fireplace harm to 1 enemy. Would possibly inflict Burn.

Summon Night time – 46 MP (calls for Black Frost Vessel)

Offers heavy magic Ice harm to all enemies. Ignores resistances. Would possibly inflict Frostbite.

Summon Wilder – 27 MP (calls for Esoteric Hair Vessel)

Offers medium magic Electrical harm to all enemies.

Summon Fallen – 30 MP (calls for Pentagram Vessel)

Raises a barrier that repels one Slash / Pierce / Strike assault for one best friend.

Summon Megami – 20 MP (calls for Lotus Flower Vessel)

Totally restores HP to 1 best friend.

Synthesis abilities:

Summon Kishin – 16 MP

Offers 2-4 medium magic Electrical assaults to 1 enemy.
Required Best friend: Warrior, Brawler, or Berserker Lineages

Summon Deity – 20 MP

Offers excessive magic Gentle harm to all enemies. Would possibly inflict Daze.
Required Merchandise: Conch Shell Vessel
Required Best friend: Mage, Masked Dancer, or Summoner Lineages

Summon Fury – 20 MP

Offers excessive magic Strike harm to all enemies. Decreases their Assault / Defence for three turns.
Required Merchandise: Trident Vessel
Required Best friend: Knight, Healer, or Commander Lineages

Summon Tyrant – 22 MP

Offers critical magic Almighty harm to all enemies. Would possibly inflict Hex.
Required Merchandise: Humming Fly Vessel
Required Best friend: Thief, Faker, or Service provider Lineages

Hadean Icecrag – 18 MP

Offers excessive magic Ice harm to all enemies.
Required Best friend: Seeker, Mage, or Healer Lineages

Masked Dancer Lineage TreeAdvertisement. Stay scrolling for moreThis department of process categories are all susceptible to Thunder and all proof against Ice. They’ve extraordinarily flexible movesets as a result of particular equippable Mask in Extra’s Particular Experiments can also be crafted, so they may be able to in an instant get entry to all of an Archetype’s talents, weaknesses and resistances with out switching to them and leveling them up. The Masked Dancer and Personality Grasp sacrifice their Accent slot to equip an Archetype’s Masks.Masked Dancer

The way to liberate:

Entire Quest – Save the Mourning Snakes
Mage Rank 15
Thief Rank 10

Archetype abilities:

Victory Dance – [Hero Passive]

Recovers HP and MP every time an enemy is surprised or defeated in overworld struggle.

Infernal Vortex – 14 MP

Offers medium magic Fireplace harm to 1 enemy. Would possibly inflict Burn.

Artwork of Dance – [Passive] (Rank 5)

Will increase luck charge of abilities that inflict standing diseases.

Masked Revelry – [Passive] (Rank 11)

Recovers a medium quantity of caster’s MP each flip. Restores extra if Archetypes of the similar Lineage are provide.

Red Flame – 42 MP (Rank 20)

Offers heavy magic Fireplace harm to all enemies.

Synthesis abilities:

Hellfire Dance – 26 MP

Inflicts all enemies with a one-time weak point to Fireplace. Ignores resistances.
Required Best friend: Mage, Masked Dancer, or Summoner Lineages

Ice-Blue Dance – 26 MP

Inflicts all enemies with a one-time weak point to Ice. Ignores resistances.
Required Best friend: Seeker, Mage, or Healer Lineages

Sable Dance – 26 MP

Inflicts all enemies with a one-time weak point to Darkish. Ignores resistances.
Required Best friend: Warrior, Thief, or Masked Dancer Lineages

Danse Macabre – 12 MP

Prime likelihood of one-hit killing all enemies.
Required Best friend: Thief, Faker, or Service provider Lineages

Personality Grasp

The way to liberate:

Succeed in Junah Follower Rank 6
Masked Dancer Rank 20
Faker Rank 10

Archetype abilities:

Victory Dance – [Hero Passive]

Recovers HP and MP every time an enemy is surprised or defeated in overworld struggle.

Thunderhead Dance – 25 MP

Inflicts one enemy with a one-time weak point to Electrical. Ignores resistances.

Dance of Verdure – 25 MP (Rank 4)

Inflicts one enemy with a one-time weak point to Wind. Ignores resistances.

Dance of Purgelight – 25 MP (Rank 10)

Inflicts one enemy with a one-time weak point to Gentle. Ignores resistances.

Destroy’s Flameflower – 42 MP (Rank 20)

Offers heavy magic Fireplace harm to all enemies. Eliminates objectives’ buff results.

Synthesis abilities:

Hellfire Dance – 26 MP

Inflicts all enemies with a one-time weak point to Fireplace. Ignores resistances.
Required Best friend: Mage, Masked Dancer, or Summoner Lineages

Ice-Blue Dance – 26 MP

Inflicts all enemies with a one-time weak point to Ice. Ignores resistances.
Required Best friend: Seeker, Mage, or Healer Lineages

Sable Dance – 26 MP

Inflicts all enemies with a one-time weak point to Darkish. Ignores resistances.
Required Best friend: Warrior, Thief, or Masked Dancer Lineages

Danse Macabre – 12 MP

Prime likelihood of one-hit killing all enemies.
Required Best friend: Thief, Faker, or Service provider Lineages

Masquerade Price – 26 MP

A great deal will increase the birthday party’s bodily assault harm as soon as consistent with struggle.
Required Best friend: Gunner, Masked Dancer, or Berserker Lineages

Berserker Lineage TreeThis department of process categories are all susceptible to Gentle & Darkish and all proof against Slash, Pierce, and Strike. The Berserker be told robust Strike talents and helpful buffs & debuffs, whilst the Destroyer expands its features to devastating bodily elemental assaults.BerserkerAdvertisement. Stay scrolling for extra

The way to liberate:

When Basilio formally joins the birthday party, communicate to him on the Engine Room Hall when touring to a vacation spot within the Gauntlet Runner and liberate Basilio Follower Rank 1
Warrior Rank 10
Brawler Rank 10
Knight Rank 10

Archetype abilities:

Struggle Specialisation – [Hero Passive]

Being hit won’t cause enemy benefit in Squad Fight. Recovers HP when shocking or knocking out an enemy.

Slam Strike – 10 MP

Offers medium bodily Strike harm to 1 enemy.

Price – 15 MP (Rank 2)

A great deal will increase caster’s bodily assault harm as soon as consistent with struggle.

Slam Shatter – 24 MP (Rank 6)

Offers medium bodily Strike harm to all enemies.

Sense of Kinship – [Passive] (Rank 10)

Will increase Assault by means of 10%. Assault will increase additional if Archetypes of the similar Lineage are provide.

Conflict Cry – 40 MP (Rank 15)

Decreases Assault / Defence for all enemies for three turns.

Frenzy – 52 MP (Rank 20)

Offers heavy bodily Strike harm to all enemies 1-Three times.

Synthesis abilities:

Rampage Slash – 18 MP

Offers excessive bodily Slash harm to 1 enemy. Ignores resistances.
Required Best friend: Warrior, Brawler, or Berserker Lineages

Wild Bore – 20 MP

Offers excessive bodily Pierce harm to 1 enemy. Considerably decreases their Assault for three turns.
Required Best friend: Gunner, Faker, or Summoner Lineages

Wanton Destruction – 20 MP

Offers excessive bodily Strike harm to 1 enemy. Inflicts a one-time weak point to Strike.
Required Best friend: Knight, Healer, or Commander Lineages

Battlecry Take on – 28 MP

Offers heavy bodily Strike harm to all enemies 1-Three times. Ignores resistances.
Required Best friend: Seeker, Knight, or Commander Lineages

Destroyer

The way to liberate:

Succeed in Basilio Follower Rank 6
Berserker Rank 20

Archetype abilities:

Struggle Specialisation – [Hero Passive]

Being hit won’t cause enemy benefit in Squad Fight. Recovers HP when shocking or knocking out an enemy.

Tough Pulveriser – 12 MP

Offers heavy bodily Strike harm to 1 enemy.

Stormbreaker Awl – 18 MP

Offers medium bodily Electrical harm to 1 enemy. Additionally eliminates buff results.

Windbreaker – 22 MP (Rank 3)

Offers medium bodily Wind harm to 1 enemy. Lowers their Defence for three turns.

Revenge Seeker – [Passive] (Rank 6)

Whilst within the entrance row, will increase harm of all abilities proportional to HP misplaced.

Well being Vessel – [Passive] (Rank 11)

Radiant Crusher – 36 MP (Rank 16)

Offers heavy bodily Gentle harm to 1 enemy. Ignores resistances.

Brief-Vary Spice up – [Passive] (Rank 20)

Whilst within the entrance row, will increase Assault of all abilities by means of 10%.

Synthesis abilities:

Rampage Slash – 18 MP

Offers excessive bodily Slash harm to 1 enemy. Ignores resistances.
Required Best friend: Warrior, Brawler, or Berserker Lineages

Wild Bore – 20 MP

Offers excessive bodily Pierce harm to 1 enemy. Considerably decreases their Assault for three turns.
Required Best friend: Gunner, Faker, or Summoner Lineages

Wanton Destruction – 20 MP

Offers excessive bodily Strike harm to 1 enemy. Inflicts a one-time weak point to Strike.
Required Best friend: Knight, Healer, or Commander Lineages

Battlecry Take on – 28 MP

Offers heavy bodily Strike harm to all enemies 1-Three times. Ignores resistances.
Required Best friend: Seeker, Knight, or Commander Lineages

Fatal Eraser – 22 MP

Offers critical bodily Almighty harm to 1 enemy. Eliminates standing, Repel, and energy buff results at the goal.
Required Best friend: Brawler, Service provider, or Summoner Lineages

Royal ArchetypesThese Archetypes are particular, “final” variations of a birthday party member’s beginning Archetype, typically requiring you to have maxed your Follower Rank with the acceptable birthday party member, and feature leveled numerous other Archetypes to Mastery. Whilst every of them possess robust movesets, their abilities can’t be transferred to every other Archetype.Prince

The way to liberate:

Routinely unlocked via primary tale after a definite tournament
Unique to Protagonist

Archetype abilities:

Cooperative Chase – [Hero Passive]

Strengthen assaults from comrades occur extra simply, and enemies are surprised extra simply, in overworld struggle.

Heroic Slash – 25 MP

Offers heavy bodily Slash harm to 1 enemy. Injury boosted towards human-type monsters.

Hero’s Proving – 50 MP

Will increase caster’s Assault / Defence / Hit / Evasion by means of 3 ranks for three turns.

Radiance – 42 MP (Rank 6)

Offers heavy magic Gentle harm to all enemies.

Morale Spice up – [Hero Passive] (Rank 9)

Recovers HP and MP every time a make stronger assault lands in overworld struggle.

Hero’s Cry – 99 MP (Rank 13)

Provides 4 Flip Icons. (Can simplest be used as soon as consistent with struggle.)

Face up to All – [Passive] (Rank 18)

Resists all affinity harm as opposed to Almighty.

Royal Slash – 38 MP (Rank 20)

Offers excessive bodily Almighty harm to 1 enemy. Injury boosted towards human-type monsters.

Synthesis abilities (be aware: the Prince Archetype can change as ANY Required Best friend Archetype for every other Archetype’s Synthesis talent necessities):

Royal Sword – 25 MP

Offers critical bodily Almighty harm to 1 enemy. Will increase harm towards human-type monsters.
Required Best friend: Any

Armageddon’s Ultimate Sire – 99 MP

Offers 9,999 harm to all enemies.
Required Merchandise: Chronicle of the Finish
Required Best friend 1: Royal Archetype
Required Best friend 2: Royal Archetype
Required Best friend 3: Royal Archetype

Wind Blade – 16 MP

Offers excessive bodily Wind harm to all enemies.
Required Best friend: Seeker, Knight, or Commander Lineages

Blackguard’s Hammer – 20 MP

Offers critical bodily Darkish harm to 1 enemy. Inflicts a one-time weak point to Darkish.
Required Best friend: Brawler, Service provider, or Summoner Lineages

Fireplace Artwork – 14 MP

Offers excessive magic Fireplace harm to 1 enemy. Would possibly inflict Burn.
Required Best friend: Mage, Masked Dancer, or Summoner Lineages

Sable Dance – 26 MP

Inflicts all enemies with a one-time weak point to Darkish. Ignores resistances.
Required Best friend: Warrior, Thief, or Masked Dancer Lineages

Hadean Icecrag – 18 MP

Offers excessive magic Ice harm to all enemies.
Required Best friend: Seeker, Mage, or Healer Lineages

Wild Bore – 20 MP

Offers excessive bodily Pierce harm to 1 enemy. Considerably decreases their Assault for three turns.
Required Best friend: Gunner, Faker, or Summoner Lineages

Commercial. Stay scrolling for moreRoyal Warrior

The way to liberate:

Succeed in Strohl Follower Rank 8
Samurai Rank 20
Warlord Rank 20
Unique to Strohl

Archetype abilities:

Vorpal Blade – 18 MP

Offers excessive bodily Slash harm to all enemies. Decreases their Assault for three turns.

Unwavering Blade – 20 MP

Will increase caster’s Hit / Evasion by means of 3 ranks for three turns.

Pay attention – 20 MP

Will increase caster’s Assault by means of 3 ranks for three turns.

Martial Lore – [Passive]

Will increase elementary assaults’ energy by means of 50%.

Courageous Blade – 36 MP (Rank 2)

Offers heavy bodily Slash harm to 1 enemy. Prime Crucial Charge.

Slash Surge – [Passive] (Rank 10)

Will increase Slash Assault by means of 30%.

Hassou Tobi – 88 MP (Rank 16)

Deaks susceptible bodily Slash harm to all enemies 8 instances.

Noble Warrior’s Soul – [Passive] (Rank 20)

If wielder defeats an enemy with a bodily assault, no Flip Icon is misplaced.

Synthesis abilities:

Peerless Stonecleaver – 66 MP

Offers critical bodily Slash harm to 1 enemy. Provides one Flip Icon on a killing blow.
Required Best friend: Warrior, Thief, or Masked Dancer Lineages

Phantom Swordswarm – 48 MP

Offers medium bodily Slash harm 4-6 instances to 1 enemy. If it is a killing blow, provides one Flip Icon.

Red Moon Sword Artwork – 66 MP

Offers critical bodily Slash harm to all enemies. Would possibly inflict Attraction.

Royal Knight

The way to liberate:

Succeed in Hulkenberg Follower Rank 8
Paladin Rank 20
Darkish Knight Rank 15
Elemental Grasp Rank 15
Unique to Hulkenberg

Archetype abilities:

Holy Knight’s Proclamation – 8 MP

Guards, drawing enemy consideration and taking assaults for allies for 1 flip. (Sure assaults defy this impact.)

Fast Restoration – [Passive]

Guarantees standing diseases are mechanically cured in 1 flip.

Thunderstrike Thrust – 28 MP

Offers medium bodily Electrical harm to 1 enemy. Lowers their Defence for three turns.

Mad Rush – 22 MP

Offers heavy bodily Pierce harm to 1 enemy.

Omni-Guard – 40 MP (Rank 3)

Raises a barrier that nullifies one non-Almighty assault for one best friend.

Pierce Surge – [Passive] (Rank 10)

Will increase Pierce Assault by means of 30%.

Omni-Counter – [Passive] (Rank 15)

Has a fifteen% likelihood of replling non-Almighty harm.

Noble Knight’s Soul – [Passive] (Rank 20)

Provides one Flip Icon the flip after a Proclamation talent is used. (Does no longer observe if caster is incapacitated.)

Synthesis abilities:

Final Guard – 100 MP

Raises a barrier that nullifies one non-Almighty assault for all allies.
Required Best friend: Knight, Healer, or Commander Lineages

Peerless Sanctity – 25 MP

Offers critical bodily Gentle harm to all enemies. Decreases their Assault / Defence / Hit / Evasion for three turns.
Required Best friend 1: Seeker, Knight, or Commander Lineages
Required Best friend 2: Knight, Healer, or Commander Lineages

Peerless Shadow – 25 MP

Offers critical bodily Darkish harm to all enemies. Decreases their Assault / Defence / Hit / Evasion for three turns.
Required Best friend 1: Warrior, Thief, or Masked Dancer Lineages
Required Best friend 2: Knight, Healer, or Commander Lineages

Royal Thief

The way to liberate:

Succeed in Heismay Follower Rank 8
Ninja Rank 20
Dragoon Rank 15
Magnate Rank 15
Unique to Heismay

Archetype abilities:

Adamant Nightblade – 22 MP

Offers heavy bodily Darkish harm to 1 enemy. Decreases their Hit / Evasion for three turns.

Illusive Dream – 20 MP

Deaks susceptible bodily Slash harm to 1 enemy 1-Three times. Absorbs MP. Would possibly one-hit kill goal.

Fast-Exchange Arts – 5 MP

Nullifies one Slash / Pierce / Strike assault for caster.

3rd Eye – [Passive]

When attacked, halves attacking enemy’s Hit Charge.

Plunder – 10 MP (Rank 2)

Prime likelihood of stealing a unprecedented merchandise from one enemy. (Upper Agility = upper luck charge.)

Haste Lore – [Passive] (Rank 7)

A great deal will increase wielder’s Hit / Evasion originally of struggle.

Plasma Nightblade – 42 MP (Rank 14)

Offers heavy bodily Slash harm to all enemies. Would possibly one-hit kill objectives.

Noble Thief’s Soul – [Passive] (Rank 20)

Depletes all of an enemy’s Flip Icons if their assault is dodged.

Synthesis abilities:

Godkiller – 14 MP

Offers excessive bodily Darkish harm to 1 enemy. Prime likelihood of one-hit killing goal.
Required Best friend: Gunner, Masked Dancer, or Berserker Lineages

Bloodrain Dual Ninpo – 20 MP

Offers critical bodily Slash harm to 1 enemy. Eliminates standing, Repel, and energy buff results at the goal.
Required Best friend: Thief, Faker, or Service provider Lineages

Phantom Tracer – 12 MP

Offers excessive bodily Slash harm to 1 enemy and eliminates buff results.
Required Best friend: Warrior, Thief, or Masked Dancer Lineages

Royal Masked DancerAdvertisement. Stay scrolling for extra

The way to liberate:

Succeed in Junah Follower Rank 8
Personality Grasp Rank 20
Trickster Rank 20
Unique to Junah

Archetype abilities:

Destroy’s Flamethrower – 42 MP

Offers heavy magic Fireplace harm to all enemies. Eliminates goal’s buff results.

Hellfire Dance – 26 MP

Inflicts all enemies with a one-time weak point to Fireplace. Ignores resistances.

Ice-Blue Dance – 26 MP

Inflicts all enemies with a one-time weak point to Ice. Ignores resistances

Magic Surge – [Passive] (Rank 10)

Build up magic talent Assault by means of 25%.

Noble Dancer’s Soul – [Passive] (Rank 20)

Prevents Flip Icon loss when an enemy is defeated the use of Fireplace, Ice, Electrical, Wind, Gentle, Darkish, or Almighty magic.

Dancer’s Masks abilities:

Thunderhead Dance – 25 MP

Inflicts one enemy with a one-time weak point to Electrical. Ignores resistances.

Dance of Verdure – 25 MP

Inflicts one enemy with a one-time weak point to Wind. Ignores resistances.

Dance of Purgelight – 25 MP

Inflicts one enemy with a one-time weak point to Gentle. Ignores resistances.

Mend Masks abilities:

Well being Vessel – [Passive]

Magic Vessel – [Passive]

Unyielding Blood – [Passive]

Permits one best friend to undergo one deadly assault restoring them to complete HP, as soon as consistent with struggle.

Thoughts Masks abilities:

Megidola – 20 MP

Offers heavy magic Almighty harm to all enemies.

Hamadyne – 18 MP

Offers heavy magic Gentle harm to 1 enemy.

Mudodyne – 18 MP

Offers heavy magic Darkish harm to 1 enemy.

Muscle Masks abilities:

Massive Slice – 16 MP

Offers medium bodily Slash harm to 1 enemy.

Heavy Rush – 12 MP

Offers medium bodily Pierce harm to 1 enemy.

Frenzy – 52 MP

Offers heavy bodily Strike harm to all enemies 1-Three times.

Mercy Masks abilities:

Medicall – 40 MP

Heavy HP restoration for all allies.

Pen Patra – 18 MP

Treatments standing diseases for all allies.

Samarecarm – 20 MP

Revives one all from KO with complete HP.

Synthesis abilities:

Masquerade Price – 26 MP

A great deal will increase the birthday party’s bodily assault harm as soon as consistent with struggle.
Required Best friend: Gunner, Masked Dancer, or Berserker Lineages

Danse Macabre – 12 MP

Prime likelihood of one-hit killing all enemies.
Required Best friend: Thief, Faker, or Service provider Lineages

Royal Summoner

The way to liberate:

Succeed in Eupha Follower Rank 8
Satan Summoner Rank 20
Soul Hacker Rank 20
Unique to Eupha

Archetype abilities:

Summon Undead King – 25 MP

Offers critical magic Darkish harm to 1 enemy. Would possibly one-hit kill goal.

Summon Dragon God – 22 MP

Offers critical magic Fireplace harm to all enemies and eliminates buff results.

Summon Kishin – 16 MP

Offers 2-4 medium magic Electrical assaults to 1 enemy.

Summon Deity – 20 MP

Offers excessive magic Gentle harm to all enemies. Would possibly inflict Daze.

Summon Fairy (Changed) – 44 MP (Rank 2)

Offers heavy magic Ice harm to all enemies. Prime likelihood of causing Frostbite.

Summon Harvest God – 80 MP (Rank 9)

Revives any allies from KO and restores all to complete HP.

Summon Dragon God (Changed) – 66 MP (Rank 16)

Offers excessive magic Fireplace harm to all enemies. Decreases their Assault / Defence for three turns.

Noble Summoner’s Soul – [Passive] (Rank 20)

If wielder defeats an enemy with summoning magic, no Flip Icon is misplaced.

Synthesis abilities:

Summon Tyrant – 22 MP

Offers critical magic Almighty harm to all enemies. Would possibly inflict Hex.
Required Best friend: Thief, Faker, or Service provider Lineages

Summon Fury – 20 MP

Offers excessive magic Strike harm to all enemies. Decreases their Assault / Defence for three turns.
Required Best friend: Knight, Healer, or Commander Lineages

Royal Berserker

The way to liberate:

Succeed in Basilio Follower Rank 8
Destroyer Rank 20
Martial Artist Rank 20
Unique to Basilio

Archetype abilities:

Wanton Destruction – 20 MP

Offers excessive bodily Strike harm to 1 enemy. Inflicts a one-time weak point to Strike.

Price – 15 MP

A great deal will increase caster’s bodily assault harm as soon as consistent with struggle.

Stormbreaker Awl – 18 MP

Offers medium bodily Electrical harm to 1 enemy. Additionally eliminates buff results.

Well being Vessel – [Passive]

Peerless Conflict Cry – 60 MP (Rank 3)

Decreases Assault / Defence for all enemies by means of two ranks for three turns.

Systematic Destruction – 42 MP (Rank 10)

Offers excessive bodily Strike harm to 1 enemy. Ignores resistances.

Strike Surge – [Passive] (Rank 15)

Will increase Strike Assault by means of 30%.

Noble Berserker’s Soul – [Passive] (Rank 20)

If wielder lands a important hit with a bodily assault, no Flip Icon is misplaced.

Synthesis abilities:

Fatal Eraser – 22 MP

Offers critical bodily Almighty harm to 1 enemy. Eliminates standing, Repel, and energy buff results at the goal.
Required Best friend: Brawler, Service provider, or Summoner Lineages

Battlecry Take on – 28 MP

Offers heavy bodily Strike harm to all enemies 1-Three times. Ignores resistances.
Required Best friend: Seeker, Knight, or Commander Lineages

Rampage Slash – 18 MP

Offers excessive bodily Slash harm to 1 enemy. Ignores resistances.
Required Best friend: Warrior, Brawler, or Berserker Lineages

OpenAI
Author: OpenAI

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