Today: Jul 06, 2024

Somebody simply used an AMD and Nvidia GPU on the similar time | Virtual Developments

December 2, 2023



QuasarZone Smartly, now we’ve got observed all of it. You could have almost definitely heard of twin GPU setups sooner than, however combining AMD and Nvidia in the similar machine? Even though you’re the use of two of the most productive graphics playing cards, that is at all times an issue. Then again, it has now been carried out and it’s been confirmed, and the consequences are unusually just right – with a large caveat. QuasarZone took a possibility in this, because the website admits, “a loopy thought,” and it grew to become out higher than maximum folks anticipated. This version blended the Nvidia RTX 4090 with the RX 6600 to take a look at to make use of each GPUs on the similar time. The function was once now not most effective to look if it was once imaginable to make it paintings however to check the blended energy of Nvidia’s DLSS 3 and AMD’s Fluid Movement Frames (AFMF). The latter remains to be within the pre-production degree. As anticipated, operating such GPUs isn’t simple, so the setup sounds difficult. After placing the RTX 4090 and RX 6600 within the check (which incorporates the AMD Ryzen 9 7950X3D), the tester needed to set up the drivers for all GPUs, together with the beta motive force for the AMD card to get AFMF. The RX 6600 was once set as the main GPU, whilst the RTX 4090 took over the rendering function. On this situation, the AMD card drives the graphics, and the Nvidia GPU renders the sport. You will need to notice that DLSS 3 and AFMF paintings in a different way. Nvidia’s DLSS 3 boosts symbol charges through including photographs generated between frames. It is just to be had on RTX 40 GPUs and desires the make stronger of the sport to paintings. AFMF, alternatively, is enabled at the motive force facet, which means it will have to paintings with each DX11 and DX12 video games. Putting in place the GPUs this manner allowed video games to circumvent Nvidia’s DLSS 3 after which hit AMD’s Fluid Movement Frames sooner than they hit the display.
Jacob Roach / Virtual Developments Now, directly to the juicy bits – QuasarZone controlled to extend frames according to 2nd (fps) in essentially the most difficult video games, together with Cyberpunk 2077, Name of Responsibility: Fashionable Struggle III, Ratch & Clank : Rift Aside, and Starfield. Starfield does now not make stronger DLSS Body Technology but, so the consequences don’t seem to be incorporated. QuasarZone was once in a position to triple the efficiency of Cyberpunk 2077, attaining as much as 209 fps with DLSS Body Technology and AFMF each enabled. That is a 291% build up over local fps. A equivalent acquire can also be observed in all different titles, which is an engaging efficiency of 2 GPUs that might now not be completed at the similar PC. Does this imply that this will likely be a brand new dream for lovers, just like the Titan twin GPU was once sooner than? No good fortune. Combining two GPUs from other distributors, entire with drivers, isn’t strong and will motive severe instability, crashes, blue displays, and what have you ever. This was once a a laugh experiment, and obviously, it labored, nevertheless it almost definitely may not paintings for lengthy. Editor’s Word

OpenAI
Author: OpenAI

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